is this faster?
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26 changed files with 87 additions and 27 deletions
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@ -21,8 +21,6 @@
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#define _DIVCONFIG_H
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#include "../ta-utils.h"
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#include <map>
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#include <vector>
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#include <initializer_list>
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class DivConfig {
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@ -22,7 +22,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <vector>
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#include "../pch.h"
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#include "config.h"
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#include "chipUtils.h"
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@ -30,13 +30,9 @@
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#include "cmdStream.h"
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#include "../audio/taAudio.h"
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#include "blip_buf.h"
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#include <atomic>
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#include <functional>
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#include <initializer_list>
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#include <thread>
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#include <mutex>
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#include <map>
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#include <unordered_map>
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#include "../fixedQueue.h"
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class DivWorkPool;
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@ -22,7 +22,7 @@
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#include "song.h"
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#include <initializer_list>
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#include <vector>
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#include "../pch.h"
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class DivEngine;
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@ -22,7 +22,7 @@
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#include "safeWriter.h"
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#include "dataErrors.h"
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#include "../ta-utils.h"
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#include <vector>
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#include "../pch.h"
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struct DivSong;
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@ -18,7 +18,7 @@
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*/
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#include "safeReader.h"
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#include <vector>
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#include "../pch.h"
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struct DivPattern {
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String name;
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@ -21,7 +21,6 @@
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#include "../engine.h"
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#include "../../ta-log.h"
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#include <math.h>
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#include <map>
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#define CHIP_FREQBASE (is219?74448896:12582912)
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@ -21,7 +21,6 @@
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#include "../engine.h"
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#include "../../ta-log.h"
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#include <math.h>
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#include <map>
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#define PITCH_OFFSET ((double)(16*2048*(chanMax+1)))
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#define NOTE_ES5506(c,note) (parent->calcBaseFreq(chipClock,chan[c].pcm.freqOffs,note,false))
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@ -21,7 +21,6 @@
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#include "../engine.h"
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#include "../../ta-log.h"
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#include <math.h>
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#include <map>
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#define CHIP_DIVIDER (1248*2)
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#define QS_NOTE_FREQUENCY(x) parent->calcBaseFreq(440,4096,(x)-3,false)
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@ -21,7 +21,6 @@
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#include "../engine.h"
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#include "../../ta-log.h"
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#include <math.h>
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#include <map>
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#define CHIP_FREQBASE 25165824
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@ -20,7 +20,7 @@
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#ifndef _SONG_H
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#define _SONG_H
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#include <stdio.h>
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#include <vector>
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#include "../pch.h"
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#include "defines.h"
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#include "../ta-utils.h"
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