several improvements to new macro UI
now it is fully usable well, almost
This commit is contained in:
parent
4d1b69e905
commit
c822532b54
4 changed files with 84 additions and 43 deletions
|
|
@ -2,4 +2,4 @@
|
|||
|
||||
void PlotNoLerp(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
|
||||
void PlotBitfield(const char* label, const int* values, int values_count, int values_offset = 0, const char** overlay_text = NULL, int bits = 8, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
|
||||
void PlotCustom(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
|
||||
void PlotCustom(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float), ImVec4 fgColor = ImVec4(1.0f,1.0f,1.0f,1.0f), int highlight = 0);
|
||||
Loading…
Add table
Add a link
Reference in a new issue