update Dear ImGui to 1.91.2
due to major changes around input text handling, I had to remove the multiline word wrap code... also fix selectable highlight
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17 changed files with 721 additions and 665 deletions
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@ -23,6 +23,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2024-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2024-09-16: [Docking] Inputs: fixed an issue where a viewport destroyed while clicking would hog mouse tracking and temporary lead to incorrect update of HoveredWindow. (#7971)
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// 2024-07-08: Inputs: Fixed ImGuiMod_Super being mapped to VK_APPS instead of VK_LWIN||VK_RWIN. (#7768)
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// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
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// 2023-09-25: Inputs: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it (same behavior as GLFW/SDL).
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@ -114,7 +115,7 @@ struct ImGui_ImplWin32_Data
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{
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HWND hWnd;
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HWND MouseHwnd;
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int MouseTrackedArea; // 0: not tracked, 1: client are, 2: non-client area
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int MouseTrackedArea; // 0: not tracked, 1: client area, 2: non-client area
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int MouseButtonsDown;
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INT64 Time;
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INT64 TicksPerSecond;
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@ -175,12 +176,14 @@ static bool ImGui_ImplWin32_InitEx(void* hwnd, bool platform_has_own_dc)
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io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport; // We can call io.AddMouseViewportEvent() with correct data (optional)
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bd->hWnd = (HWND)hwnd;
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bd->WantUpdateMonitors = true;
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bd->TicksPerSecond = perf_frequency;
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bd->Time = perf_counter;
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bd->LastMouseCursor = ImGuiMouseCursor_COUNT;
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ImGui_ImplWin32_UpdateKeyboardCodePage();
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// Update monitor a first time during init
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ImGui_ImplWin32_UpdateMonitors();
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// Our mouse update function expect PlatformHandle to be filled for the main viewport
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ImGuiViewport* main_viewport = ImGui::GetMainViewport();
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main_viewport->PlatformHandle = main_viewport->PlatformHandleRaw = (void*)bd->hWnd;
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@ -492,12 +495,14 @@ void ImGui_ImplWin32_NewFrame()
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ImGui_ImplWin32_UpdateGamepads();
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}
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// There is no distinct VK_xxx for keypad enter, instead it is VK_RETURN + KF_EXTENDED, we assign it an arbitrary value to make code more readable (VK_ codes go up to 255)
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#define IM_VK_KEYPAD_ENTER (VK_RETURN + 256)
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// Map VK_xxx to ImGuiKey_xxx.
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static ImGuiKey ImGui_ImplWin32_VirtualKeyToImGuiKey(WPARAM wParam)
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// Not static to allow third-party code to use that if they want to (but undocumented)
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ImGuiKey ImGui_ImplWin32_KeyEventToImGuiKey(WPARAM wParam, LPARAM lParam)
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{
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// There is no distinct VK_xxx for keypad enter, instead it is VK_RETURN + KF_EXTENDED.
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if ((wParam == VK_RETURN) && (HIWORD(lParam) & KF_EXTENDED))
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return ImGuiKey_KeypadEnter;
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switch (wParam)
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{
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case VK_TAB: return ImGuiKey_Tab;
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@ -546,7 +551,6 @@ static ImGuiKey ImGui_ImplWin32_VirtualKeyToImGuiKey(WPARAM wParam)
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case VK_MULTIPLY: return ImGuiKey_KeypadMultiply;
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case VK_SUBTRACT: return ImGuiKey_KeypadSubtract;
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case VK_ADD: return ImGuiKey_KeypadAdd;
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case IM_VK_KEYPAD_ENTER: return ImGuiKey_KeypadEnter;
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case VK_LSHIFT: return ImGuiKey_LeftShift;
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case VK_LCONTROL: return ImGuiKey_LeftCtrl;
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case VK_LMENU: return ImGuiKey_LeftAlt;
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@ -705,6 +709,16 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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}
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return 0;
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}
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case WM_DESTROY:
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if (bd->MouseHwnd == hwnd && bd->MouseTrackedArea != 0)
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{
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TRACKMOUSEEVENT tme_cancel = { sizeof(tme_cancel), TME_CANCEL, hwnd, 0 };
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::TrackMouseEvent(&tme_cancel);
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bd->MouseHwnd = nullptr;
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bd->MouseTrackedArea = 0;
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io.AddMousePosEvent(-FLT_MAX, -FLT_MAX);
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}
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return 0;
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case WM_LBUTTONDOWN: case WM_LBUTTONDBLCLK:
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case WM_RBUTTONDOWN: case WM_RBUTTONDBLCLK:
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case WM_MBUTTONDOWN: case WM_MBUTTONDBLCLK:
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@ -758,12 +772,9 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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// Submit modifiers
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ImGui_ImplWin32_UpdateKeyModifiers();
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// Obtain virtual key code
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// (keypad enter doesn't have its own... VK_RETURN with KF_EXTENDED flag means keypad enter, see IM_VK_KEYPAD_ENTER definition for details, it is mapped to ImGuiKey_KeyPadEnter.)
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int vk = (int)wParam;
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if ((wParam == VK_RETURN) && (HIWORD(lParam) & KF_EXTENDED))
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vk = IM_VK_KEYPAD_ENTER;
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const ImGuiKey key = ImGui_ImplWin32_VirtualKeyToImGuiKey(vk);
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// Obtain virtual key code and convert to ImGuiKey
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const ImGuiKey key = ImGui_ImplWin32_KeyEventToImGuiKey(wParam, lParam);
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const int vk = (int)wParam;
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const int scancode = (int)LOBYTE(HIWORD(lParam));
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// Special behavior for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit the key down event.
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@ -1158,11 +1169,20 @@ static ImVec2 ImGui_ImplWin32_GetWindowPos(ImGuiViewport* viewport)
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return ImVec2((float)pos.x, (float)pos.y);
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}
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static void ImGui_ImplWin32_UpdateWin32StyleFromWindow(ImGuiViewport* viewport)
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{
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ImGui_ImplWin32_ViewportData* vd = (ImGui_ImplWin32_ViewportData*)viewport->PlatformUserData;
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vd->DwStyle = ::GetWindowLongW(vd->Hwnd, GWL_STYLE);
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vd->DwExStyle = ::GetWindowLongW(vd->Hwnd, GWL_EXSTYLE);
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}
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static void ImGui_ImplWin32_SetWindowPos(ImGuiViewport* viewport, ImVec2 pos)
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{
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ImGui_ImplWin32_ViewportData* vd = (ImGui_ImplWin32_ViewportData*)viewport->PlatformUserData;
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IM_ASSERT(vd->Hwnd != 0);
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RECT rect = { (LONG)pos.x, (LONG)pos.y, (LONG)pos.x, (LONG)pos.y };
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if (viewport->Flags & ImGuiViewportFlags_OwnedByApp)
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ImGui_ImplWin32_UpdateWin32StyleFromWindow(viewport); // Not our window, poll style before using
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::AdjustWindowRectEx(&rect, vd->DwStyle, FALSE, vd->DwExStyle);
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::SetWindowPos(vd->Hwnd, nullptr, rect.left, rect.top, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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@ -1181,6 +1201,8 @@ static void ImGui_ImplWin32_SetWindowSize(ImGuiViewport* viewport, ImVec2 size)
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ImGui_ImplWin32_ViewportData* vd = (ImGui_ImplWin32_ViewportData*)viewport->PlatformUserData;
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IM_ASSERT(vd->Hwnd != 0);
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RECT rect = { 0, 0, (LONG)size.x, (LONG)size.y };
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if (viewport->Flags & ImGuiViewportFlags_OwnedByApp)
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ImGui_ImplWin32_UpdateWin32StyleFromWindow(viewport); // Not our window, poll style before using
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::AdjustWindowRectEx(&rect, vd->DwStyle, FALSE, vd->DwExStyle); // Client to Screen
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::SetWindowPos(vd->Hwnd, nullptr, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
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}
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@ -1227,14 +1249,14 @@ static void ImGui_ImplWin32_SetWindowAlpha(ImGuiViewport* viewport, float alpha)
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IM_ASSERT(alpha >= 0.0f && alpha <= 1.0f);
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if (alpha < 1.0f)
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{
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DWORD style = ::GetWindowLongW(vd->Hwnd, GWL_EXSTYLE) | WS_EX_LAYERED;
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::SetWindowLongW(vd->Hwnd, GWL_EXSTYLE, style);
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DWORD ex_style = ::GetWindowLongW(vd->Hwnd, GWL_EXSTYLE) | WS_EX_LAYERED;
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::SetWindowLongW(vd->Hwnd, GWL_EXSTYLE, ex_style);
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::SetLayeredWindowAttributes(vd->Hwnd, 0, (BYTE)(255 * alpha), LWA_ALPHA);
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}
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else
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{
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DWORD style = ::GetWindowLongW(vd->Hwnd, GWL_EXSTYLE) & ~WS_EX_LAYERED;
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::SetWindowLongW(vd->Hwnd, GWL_EXSTYLE, style);
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DWORD ex_style = ::GetWindowLongW(vd->Hwnd, GWL_EXSTYLE) & ~WS_EX_LAYERED;
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::SetWindowLongW(vd->Hwnd, GWL_EXSTYLE, ex_style);
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}
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}
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