renderGL: settings to change stencil and buffer si

This commit is contained in:
tildearrow 2024-05-20 03:15:43 -05:00
parent 45783e7797
commit c690c681c5
5 changed files with 23 additions and 1 deletions

View file

@ -490,6 +490,16 @@ void FurnaceGUI::drawSettings() {
if (settings.glDepthSize>128) settings.glDepthSize=128;
settingsChanged=true;
}
if (ImGui::InputInt("Stencil buffer size",&settings.glStencilSize)) {
if (settings.glStencilSize<0) settings.glStencilSize=0;
if (settings.glStencilSize>32) settings.glStencilSize=32;
settingsChanged=true;
}
if (ImGui::InputInt("Buffer size",&settings.glBufferSize)) {
if (settings.glBufferSize<0) settings.glBufferSize=0;
if (settings.glBufferSize>128) settings.glBufferSize=128;
settingsChanged=true;
}
bool glDoubleBufferB=settings.glDoubleBuffer;
if (ImGui::Checkbox("Double buffer",&glDoubleBufferB)) {
settings.glDoubleBuffer=glDoubleBufferB;
@ -4503,6 +4513,8 @@ void FurnaceGUI::readConfig(DivConfig& conf, FurnaceGUISettingGroups groups) {
settings.glBlueSize=conf.getInt("glBlueSize",8);
settings.glAlphaSize=conf.getInt("glAlphaSize",0);
settings.glDepthSize=conf.getInt("glDepthSize",24);
settings.glStencilSize=conf.getInt("glStencilSize",0);
settings.glBufferSize=conf.getInt("glBufferSize",32);
settings.glDoubleBuffer=conf.getInt("glDoubleBuffer",1);
settings.vsync=conf.getInt("vsync",1);
@ -5048,6 +5060,7 @@ void FurnaceGUI::readConfig(DivConfig& conf, FurnaceGUISettingGroups groups) {
clampSetting(settings.glBlueSize,0,32);
clampSetting(settings.glAlphaSize,0,32);
clampSetting(settings.glDepthSize,0,128);
clampSetting(settings.glStencilSize,0,32);
clampSetting(settings.glDoubleBuffer,0,1);
clampSetting(settings.backupEnable,0,1);
clampSetting(settings.backupInterval,10,86400);
@ -5080,6 +5093,7 @@ void FurnaceGUI::writeConfig(DivConfig& conf, FurnaceGUISettingGroups groups) {
conf.set("glBlueSize",settings.glBlueSize);
conf.set("glAlphaSize",settings.glAlphaSize);
conf.set("glDepthSize",settings.glDepthSize);
conf.set("glStencilSize",settings.glStencilSize);
conf.set("glDoubleBuffer",settings.glDoubleBuffer);
conf.set("vsync",settings.vsync);