Prepare for C140

This commit is contained in:
cam900 2023-08-08 21:27:12 +09:00
parent cc8b5d28a8
commit c34233cf4f
7 changed files with 867 additions and 6 deletions

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/*
============================================================================
Namco C140 sound emulator
by cam900
This file is licensed under zlib license.
============================================================================
zlib License
(C) 2023-present cam900 and contributors
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
============================================================================
TODO:
- unknown registers (Bit 6 of control register, etc)
- Internal timer
*/
#include "c140.h"
static int c140_max(int a, int b) { return (a > b) ? a : b; }
static int c140_min(int a, int b) { return (a < b) ? a : b; }
static int c140_clamp(int v, int min, int max) { return c140_min(c140_max(v,min),max); }
static int c140_bit(int val, int bit) { return (val >> bit) & 1; }
void c140_tick(struct c140_t *c140, const int cycle)
{
for (int i = 0; i < 24; i++)
{
c140_voice_tick(c140, i, cycle);
c140->lout += c140->voice[i].lout;
c140->rout += c140->voice[i].rout;
}
// scale as 16bit
c140->lout >>= 5;
c140->rout >>= 5;
}
void c140_voice_tick(struct c140_t *c140, const unsigned char voice, const int cycle)
{
struct c140_voice_t *c140_voice = &c140->voice[voice];
if (c140_voice->busy && c140_voice->keyon)
{
for (int c = 0; c < cycle; c++)
{
c140_voice->frac += c140_voice->freq;
if (c140_voice->frac > 0xffff)
{
c140_voice->addr += c140_voice->frac >> 16;
if (c140_voice->addr > c140_voice->end_addr)
{
if (c140_voice->loop)
{
c140_voice->addr = (c140_voice->addr + c140_voice->end_addr) - c140_voice->loop_addr;
}
else
{
c140_voice->keyon = false;
}
}
c140_voice->frac &= 0xffff;
}
// fetch 12 bit sample
signed short s1 = c140->read_sample(c140_voice->bank, c140_voice->addr) & ~0xf;
signed short s2 = c140->read_sample(c140_voice->bank, c140_voice->addr + 1) & ~0xf;
if (c140_voice->compressed)
{
s1 = c140->mulaw[(s1 >> 8) & 0xff];
s2 = c140->mulaw[(s2 >> 8) & 0xff];
}
// interpolate
signed int sample = s1 + (((c140_voice->frac) * (s2 - s1)) >> 16);
c140_voice->lout = sample * c140_voice->lvol;
c140_voice->rout = sample * c140_voice->rvol;
}
}
else
{
c140_voice->lout = 0;
c140_voice->rout = 0;
}
}
void c140_keyon(struct c140_voice_t *c140_voice)
{
c140_voice->busy = true;
c140_voice->keyon = true;
c140_voice->frac = 0;
c140_voice->addr = c140_voice->start_addr;
}
void c140_init(struct c140_t *c140)
{
// u-law table verified from Wii Virtual Console Arcade Starblade
for (int i = 0; i < 256; i++)
{
int j = (signed char)i;
signed char s1 = j & 7;
signed char s2 = abs(j >> 3) & 31;
c140->mulaw[i] = 0x80 << s1 & 0xff00;
c140->mulaw[i] += s2 << (s1 ? s1 + 3 : 4);
if (j < 0)
c140->mulaw[i] = -c140->mulaw[i];
}
}
void c140_reset(struct c140_t *c140)
{
for (int i = 0; i < 24; i++)
{
c140->voice[i].busy = false;
c140->voice[i].keyon = false;
c140->voice[i].freq = 0;
c140->voice[i].bank = 0;
c140->voice[i].start_addr = 0;
c140->voice[i].loop_addr = 0;
c140->voice[i].end_addr = 0;
c140->voice[i].lvol = 0;
c140->voice[i].rvol = 0;
c140->voice[i].compressed = false;
c140->voice[i].loop = false;
c140->voice[i].addr = 0;
c140->voice[i].frac = 0;
c140->voice[i].lout = 0;
c140->voice[i].rout = 0;
}
}
void c140_write(struct c140_t *c140, const unsigned short addr, const unsigned char data)
{
// voice register
if (addr < 0x180)
{
struct c140_voice_t *voice = &c140->voice[addr >> 4];
switch (addr & 0xf)
{
case 0x0: voice->rvol = data; break;
case 0x1: voice->lvol = data; break;
case 0x2: voice->freq = (voice->freq & ~0xff00) | (unsigned int)(data << 8); break;
case 0x3: voice->freq = (voice->freq & ~0x00ff) | data; break;
case 0x4: voice->bank = data; break;
case 0x5:
voice->compressed = c140_bit(data, 3);
voice->loop = c140_bit(data, 4);
if (data & 0x80)
c140_keyon(voice);
else
voice->busy = false;
break;
case 0x6: voice->start_addr = (voice->start_addr & ~0xff00) | (unsigned int)(data << 8); break;
case 0x7: voice->start_addr = (voice->start_addr & ~0x00ff) | data; break;
case 0x8: voice->end_addr = (voice->end_addr & ~0xff00) | (unsigned int)(data << 8); break;
case 0x9: voice->end_addr = (voice->end_addr & ~0x00ff) | data; break;
case 0xa: voice->loop_addr = (voice->loop_addr & ~0xff00) | (unsigned int)(data << 8); break;
case 0xb: voice->loop_addr = (voice->loop_addr & ~0x00ff) | data; break;
default: break;
}
}
// Timer
}

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/*
============================================================================
Namco C140 sound emulator
by cam900
This file is licensed under zlib license.
============================================================================
zlib License
(C) 2023-present cam900 and contributors
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
============================================================================
TODO:
- unknown registers (Bit 6 of control register, etc)
- Internal timer
*/
#ifndef _C140_EMU_H
#define _C140_EMU_H
#include <stdbool.h>
#ifdef __cplusplus
extern "C"
{
#endif
struct c140_voice_t
{
bool busy; // busy flag
bool keyon; // key on flag
unsigned short freq; // sample frequency
unsigned char bank; // sample bank
unsigned short start_addr; // sample start address
unsigned short loop_addr; // sample loop address
unsigned short end_addr; // sample end address
int lvol, rvol; // left/right volume
bool compressed; // compressed sample flag
bool loop; // loop flag
unsigned short addr; // sample address
int frac; // frequency counter (.16 fixed point)
int lout, rout; // left/right output
};
struct c140_t
{
struct c140_voice_t voice[24];
signed int lout, rout;
signed short mulaw[256];
unsigned short (*read_sample)(unsigned char bank, unsigned short addr);
};
void c140_tick(struct c140_t *c140, const int cycle);
void c140_voice_tick(struct c140_t *c140, const unsigned char voice, const int cycle);
void c140_keyon(struct c140_voice_t *c140_voice);
void c140_write(struct c140_t *c140, const unsigned short addr, const unsigned char data);
void c140_init(struct c140_t *c140);
void c140_reset(struct c140_t *c140);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // _C140_EMU_H