a couple mobile improvements

comment section in sub-songs
background play option!
This commit is contained in:
tildearrow 2024-10-22 16:38:57 -05:00
parent 48aa3b438f
commit c20a839871
4 changed files with 26 additions and 8 deletions

View file

@ -510,13 +510,6 @@ static void handleTermGUI(int) {
// TODO: CoInitializeEx on Windows?
// TODO: add crash log
int main(int argc, char** argv) {
// uncomment these if you want Furnace to play in the background on Android.
// not recommended. it lags.
#if defined(HAVE_SDL2) && defined(ANDROID)
//SDL_SetHint(SDL_HINT_ANDROID_BLOCK_ON_PAUSE,"0");
//SDL_SetHint(SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO,"0");
#endif
// Windows console thing - thanks dj.tuBIG/MaliceX
#ifdef _WIN32
#ifndef TA_SUBSYSTEM_CONSOLE
@ -751,6 +744,14 @@ int main(int argc, char** argv) {
e.setAudio(DIV_AUDIO_DUMMY);
}
#if defined(HAVE_SDL2) && defined(ANDROID)
if (e.getConfInt("backgroundPlay",0)!=0) {
SDL_SetHint(SDL_HINT_ANDROID_BLOCK_ON_PAUSE,"0");
SDL_SetHint(SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO,"0");
}
#endif
if (!fileName.empty() && ((!e.getConfBool("tutIntroPlayed",TUT_INTRO_PLAYED)) || e.getConfInt("alwaysPlayIntro",0)!=3 || consoleMode || benchMode || infoMode || outName!="" || vgmOutName!="" || cmdOutName!="")) {
logI("loading module...");
FILE* f=ps_fopen(fileName.c_str(),"rb");