prepare to fix pitch linearity issues
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parent
b5faddf319
commit
c064cf089d
13 changed files with 49 additions and 454 deletions
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@ -42,8 +42,6 @@
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#include <fmt/printf.h>
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#include <chrono>
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int curEngineState=-1;
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void process(void* u, float** in, float** out, int inChans, int outChans, unsigned int size) {
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((DivEngine*)u)->nextBuf(in,out,inChans,outChans,size);
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}
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@ -4020,31 +4018,6 @@ bool DivEngine::prePreInit() {
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logD("config path: %s",configPath.c_str());
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configLoaded=true;
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curEngineState=-1;
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time_t thisMakesNoSense=time(NULL);
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struct tm curTime;
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#ifdef _WIN32
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struct tm* tempTM=localtime(&thisMakesNoSense);
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if (tempTM!=NULL) {
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memcpy(&curTime,tempTM,sizeof(struct tm));
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}
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#else
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if (localtime_r(&thisMakesNoSense,&curTime)==NULL) {
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memset(&curTime,0,sizeof(struct tm));
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}
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#endif
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if (curTime.tm_year==125) {
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if (curTime.tm_mon==2 && curTime.tm_mday==31 && curTime.tm_hour>=23) {
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curEngineState=curTime.tm_hour;
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} else if (curTime.tm_mon==3 && curTime.tm_mday==1) {
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curEngineState=curTime.tm_hour;
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} else if (curTime.tm_mon==3 && curTime.tm_mday==2 && curTime.tm_hour<6) {
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curEngineState=curTime.tm_hour;
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} else {
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curEngineState=-1;
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}
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}
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return loadConf();
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}
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