dev112 - prepare for advanced arp macro

this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
This commit is contained in:
tildearrow 2022-08-22 15:59:45 -05:00
parent d406380773
commit c009cb3536
48 changed files with 164 additions and 518 deletions

View file

@ -869,10 +869,10 @@ struct FurnaceGUIMacroDesc {
const char* modeName;
ImVec4 color;
unsigned int bitOffset;
bool isBitfield, blockMode;
bool isBitfield, blockMode, bit30;
String (*hoverFunc)(int,float);
FurnaceGUIMacroDesc(const char* name, DivInstrumentMacro* m, int macroMin, int macroMax, float macroHeight, ImVec4 col=ImVec4(1.0f,1.0f,1.0f,1.0f), bool block=false, const char* mName=NULL, String (*hf)(int,float)=NULL, bool bitfield=false, const char** bfVal=NULL, unsigned int bitOff=0):
FurnaceGUIMacroDesc(const char* name, DivInstrumentMacro* m, int macroMin, int macroMax, float macroHeight, ImVec4 col=ImVec4(1.0f,1.0f,1.0f,1.0f), bool block=false, const char* mName=NULL, String (*hf)(int,float)=NULL, bool bitfield=false, const char** bfVal=NULL, unsigned int bitOff=0, bool bit30Special=false):
macro(m),
height(macroHeight),
displayName(name),
@ -882,6 +882,7 @@ struct FurnaceGUIMacroDesc {
bitOffset(bitOff),
isBitfield(bitfield),
blockMode(block),
bit30(bit30Special),
hoverFunc(hf) {
// MSVC -> hell
this->min=macroMin;
@ -1395,6 +1396,7 @@ class FurnaceGUI {
bool macroDragInitialValueSet;
bool macroDragInitialValue;
bool macroDragChar;
bool macroDragBit30;
bool macroDragLineMode;
bool macroDragMouseMoved;
ImVec2 macroDragLineInitial;
@ -1686,8 +1688,8 @@ class FurnaceGUI {
void applyUISettings(bool updateFonts=true);
void initSystemPresets();
void encodeMMLStr(String& target, int* macro, int macroLen, int macroLoop, int macroRel, bool hex=false);
void decodeMMLStr(String& source, int* macro, unsigned char& macroLen, unsigned char& macroLoop, int macroMin, int macroMax, unsigned char& macroRel);
void encodeMMLStr(String& target, int* macro, int macroLen, int macroLoop, int macroRel, bool hex=false, bool bit30=false);
void decodeMMLStr(String& source, int* macro, unsigned char& macroLen, unsigned char& macroLoop, int macroMin, int macroMax, unsigned char& macroRel, bool bit30=false);
void decodeMMLStrW(String& source, int* macro, int& macroLen, int macroMax, bool hex=false);
String encodeKeyMap(std::map<int,int>& map);