PowerNoise: and now implement it

This commit is contained in:
tildearrow 2024-01-25 12:49:46 -05:00
parent 3548226e46
commit bf3353ebb8
3 changed files with 18 additions and 1 deletions

View file

@ -46,7 +46,7 @@ class DivPlatformPowerNoise: public DivDispatch {
struct Channel: public SharedChannel<signed char> {
int fNum;
unsigned short initLFSR;
unsigned char octave, pan, tapA, tapB;
unsigned char octave, pan, tapA, tapB, octaveOff;
bool slope, am, tapBEnable, keyOn, keyOff;
SlopePortion slopeA, slopeB;
@ -58,6 +58,7 @@ class DivPlatformPowerNoise: public DivDispatch {
pan(255),
tapA(1),
tapB(2),
octaveOff(0),
slope(false),
am(false),
tapBEnable(false),