GUI: some improvements

- mobile UI work
- highlight channel at cursor in orders
This commit is contained in:
tildearrow 2022-11-05 16:22:15 -05:00
parent 086d9a12b0
commit bd77bd0a81
6 changed files with 24 additions and 5 deletions

View file

@ -410,7 +410,7 @@ void FurnaceGUI::drawInsList(bool asChild) {
curIns=i;
wavePreviewInit=true;
}
if (ImGui::IsItemHovered() && i>=0) {
if (ImGui::IsItemHovered() && i>=0 && !mobileUI) {
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_TEXT]);
ImGui::SetTooltip("%s",insType);
ImGui::PopStyleColor();
@ -679,7 +679,7 @@ void FurnaceGUI::actualSampleList() {
updateSampleTex=true;
}
if (wantScrollList && curSample==i) ImGui::SetScrollHereY();
if (ImGui::IsItemHovered()) {
if (ImGui::IsItemHovered() && !mobileUI) {
ImGui::SetTooltip("Bank %d: %s",i/12,sampleNote[i%12]);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
sampleEditOpen=true;