Revisions to doc updates.

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Electric Keet 2025-11-16 21:09:03 -08:00 committed by tildearrow
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@ -4,42 +4,44 @@ Furnace allows you to export your song in several formats. this section deals wi
## audio
this option allows you to export your song in .wav format. I know I know, no .mp3 or .ogg export yet, but you can use a converter.
this option allows you to export your song to another audio format.
- **Export type**:
- **one file**: exports your song to a single file.
- **multiple files (one per chip)**: exports the output of each chip to its own file.
- **multiple files (one per channel)**: exports the output of each channel to its own file.
- **multiple files (one per chip)**: exports the output of each chip to separate files.
- **multiple files (one per channel)**: exports the output of each channel to separate files.
- ideal for use with a channel visualizer such as [corrscope](https://github.com/corrscope/corrscope).
- **File Format**: select the output format. each format has its own options.
- **File Format**: select the output file format. each format has its own options.
- **Wave**: lossless uncompressed .wav format. largest file size but perfect quality. most useful for files that will need further editing.
- **Bit depth**: default is 16-bit integer.
- integer formats should be supported by all players, but are clipped to -1.0/+1.0 range.
- float formats are supported by most software players and have infinite range, but take more space.
- **Sample rate**: affects the quality of the output file.
- default is 44100, "CD quality".
- lower sample rates lose fidelity as upper frequencies disappear.
- higher sample rates gain frequencies that can't be heard at the cost of file size and rendering time.
- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
- **Opus**: lossy compressed .opus format. smaller size than either MP3 or Vorbis for better quality sound, but less common support than other formats.
- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
- **Bit rate**: higher numbers generate better quality sound and larger file size. default is 128000.
- **Channels in file**: default is 2 (stereo). set to 1 for mono.
- **Opus**: modern lossy compressed .ogg format. better audio quality than MP3 or Vorbis. not supported by all players, especially Apple devices.
- **Channels in file**: default is 2 (stereo). set to 1 for mono.
- **Bit rate**: higher numbers result in better quality sound at the cost of larger file size. default is 128000.
- **FLAC (Free Lossless Audio Codec)**: lossless compressed .flac format. good for archival or editing, as it preserves original sound data.
- **Sample rate**: affects the quality of the output file. see above.
- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
- **Channels in file**: default is 2 (stereo). set to 1 for mono.
- **Compression level**: higher levels take slightly longer to pack but yield much better compression. default is 6.0.
- **Vorbis**: lossy compressed .ogg format. better quality sound than MP3 with smaller file size. fairly common support
- **Vorbis**: lossy compressed .ogg format. better quality sound than MP3 with smaller file size. fairly common support except for Apple devices.
- **Sample rate**: affects the quality of the output file. see above.
- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
- **Channels in file**: default is 2 (stereo). set to 1 for mono.
- **Quality**: compression rate. higher numbers produce larger files of higher fidelity. default is 8.0.
- **MP3**: lossy compressed .mp3 format. it's the old standard; worst quality for the file size, but it sees the most widespread support and use.
- **MP3**: lossy compressed .mp3 format. an old standard for compressed audio; it enjoys widespread support but has poor quality.
- **Sample rate**: affects the quality of the output file. see above.
- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
- **Channels in file**: default is 2 (stereo). set to 1 for mono.
- **Bit rate mode**:
- **Constant**: fixed bit rate regardless of content. default.
- **Bit rate**: higher numbers generate better quality sound and larger file size. default is 128000.
- **Variable**: bit rate adapts to the content. generates smaller files for the same quality.
- **Bit rate**: higher numbers result in better quality sound at the cost of larger file size. default is 128000.
- **Variable**: bit rate adapts to the content. generates smaller files for the same quality. not all players support this mode.
- **Quality**: higher numbers produce larger files of higher fidelity. default is 6.0.
- **Average**: a compromise; the steady bit rate of "constant" with higher quality, but less efficiently compressed than "variable".
- **Bit rate**: higher numbers generate better quality sound and larger file size. default is 128000.
- **Average**: a compromise; the steady bit rate of "constant" with higher quality, but less efficiently compressed than "variable". not all players support this mode.
- **Bit rate**: higher numbers result in better quality sound at the cost of larger file size. default is 128000.
- **Loops**: sets the number of times the song will loop.
- does not have effect if the song ends with `FFxx` effect.
- **Fade out (seconds)**: sets the fade out time when the song is over.