Revisions to doc updates.
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@ -7,7 +7,7 @@ this window provides a list of the effects that are available.
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for more details about these effects, see [the effects page](../3-pattern/effects.md).
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- **Chip at cursor**: the currently selected chip. the list only shows available effects for this chip.
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- filter bar: type to filter the list to show only matching effects.
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- filter bar: search for effects.
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- menu button: opens a small list of effect categories. toggle each to change whether effects belonging to such categories will be shown in the list.
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- **All**: show all effects.
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- **None**: show no effects.
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- **None**: don't show any effects.
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@ -4,42 +4,44 @@ Furnace allows you to export your song in several formats. this section deals wi
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## audio
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this option allows you to export your song in .wav format. I know I know, no .mp3 or .ogg export yet, but you can use a converter.
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this option allows you to export your song to another audio format.
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- **Export type**:
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- **one file**: exports your song to a single file.
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- **multiple files (one per chip)**: exports the output of each chip to its own file.
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- **multiple files (one per channel)**: exports the output of each channel to its own file.
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- **multiple files (one per chip)**: exports the output of each chip to separate files.
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- **multiple files (one per channel)**: exports the output of each channel to separate files.
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- ideal for use with a channel visualizer such as [corrscope](https://github.com/corrscope/corrscope).
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- **File Format**: select the output format. each format has its own options.
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- **File Format**: select the output file format. each format has its own options.
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- **Wave**: lossless uncompressed .wav format. largest file size but perfect quality. most useful for files that will need further editing.
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- **Bit depth**: default is 16-bit integer.
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- integer formats should be supported by all players, but are clipped to -1.0/+1.0 range.
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- float formats are supported by most software players and have infinite range, but take more space.
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- **Sample rate**: affects the quality of the output file.
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- default is 44100, "CD quality".
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- lower sample rates lose fidelity as upper frequencies disappear.
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- higher sample rates gain frequencies that can't be heard at the cost of file size and rendering time.
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- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
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- **Opus**: lossy compressed .opus format. smaller size than either MP3 or Vorbis for better quality sound, but less common support than other formats.
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- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
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- **Bit rate**: higher numbers generate better quality sound and larger file size. default is 128000.
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- **Channels in file**: default is 2 (stereo). set to 1 for mono.
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- **Opus**: modern lossy compressed .ogg format. better audio quality than MP3 or Vorbis. not supported by all players, especially Apple devices.
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- **Channels in file**: default is 2 (stereo). set to 1 for mono.
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- **Bit rate**: higher numbers result in better quality sound at the cost of larger file size. default is 128000.
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- **FLAC (Free Lossless Audio Codec)**: lossless compressed .flac format. good for archival or editing, as it preserves original sound data.
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- **Sample rate**: affects the quality of the output file. see above.
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- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
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- **Channels in file**: default is 2 (stereo). set to 1 for mono.
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- **Compression level**: higher levels take slightly longer to pack but yield much better compression. default is 6.0.
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- **Vorbis**: lossy compressed .ogg format. better quality sound than MP3 with smaller file size. fairly common support
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- **Vorbis**: lossy compressed .ogg format. better quality sound than MP3 with smaller file size. fairly common support except for Apple devices.
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- **Sample rate**: affects the quality of the output file. see above.
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- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
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- **Channels in file**: default is 2 (stereo). set to 1 for mono.
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- **Quality**: compression rate. higher numbers produce larger files of higher fidelity. default is 8.0.
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- **MP3**: lossy compressed .mp3 format. it's the old standard; worst quality for the file size, but it sees the most widespread support and use.
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- **MP3**: lossy compressed .mp3 format. an old standard for compressed audio; it enjoys widespread support but has poor quality.
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- **Sample rate**: affects the quality of the output file. see above.
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- **Channels in file**: default is 2 (stereo). Set to 1 for mono.
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- **Channels in file**: default is 2 (stereo). set to 1 for mono.
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- **Bit rate mode**:
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- **Constant**: fixed bit rate regardless of content. default.
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- **Bit rate**: higher numbers generate better quality sound and larger file size. default is 128000.
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- **Variable**: bit rate adapts to the content. generates smaller files for the same quality.
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- **Bit rate**: higher numbers result in better quality sound at the cost of larger file size. default is 128000.
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- **Variable**: bit rate adapts to the content. generates smaller files for the same quality. not all players support this mode.
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- **Quality**: higher numbers produce larger files of higher fidelity. default is 6.0.
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- **Average**: a compromise; the steady bit rate of "constant" with higher quality, but less efficiently compressed than "variable".
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- **Bit rate**: higher numbers generate better quality sound and larger file size. default is 128000.
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- **Average**: a compromise; the steady bit rate of "constant" with higher quality, but less efficiently compressed than "variable". not all players support this mode.
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- **Bit rate**: higher numbers result in better quality sound at the cost of larger file size. default is 128000.
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- **Loops**: sets the number of times the song will loop.
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- does not have effect if the song ends with `FFxx` effect.
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- **Fade out (seconds)**: sets the fade out time when the song is over.
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@ -14,7 +14,7 @@ the "Play/Edit Controls" are used to control playback and change parameters of t
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- polyphony toggle: cycles through the following options.
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- **Mono**: monophony. preview one note at a time only.
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- **Poly**: polyphony. preview multiple notes at once, using other channels of the same type on the same chip. default.
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- **Chord**: chord input. as polyphony, with the added feature that while keys are held, notes past the first are entered on the same row in adjacent channels.
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- **Chord**: chord input. same as polyphony, with the added feature that while keys are held, notes past the first are entered on the same row in adjacent channels.
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- some keyboards have limits on the number of keys that can be held at the same time. this is not a Furnace issue.
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- **Octave**: sets current input octave.
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- **Edit Step**: sets edit step. if this is 1, entering a note or effect will move to the next row. if this is a larger number, rows will be skipped. if this is 0, the cursor will stay in place.
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@ -95,7 +95,7 @@ settings are saved when clicking the **OK** or **Apply** buttons at the bottom o
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### Import
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- **Use OPL3 instead of OPL2 for S3M import**: changes which system is used for the import of S3M files that contain FM channels.
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- **Load sample fine tuning when importing a sample**: as it says. may result in glitches with some samples.
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- **Load sample fine tuning when importing a sample**: if the file has note tuning information, it will be loaded. may result in glitches with some samples.
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## Audio
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@ -105,7 +105,7 @@ settings are saved when clicking the **OK** or **Apply** buttons at the bottom o
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- SDL: the default one.
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- JACK: the JACK Audio Connection Kit (low-latency audio server). only appears on Linux, or MacOS compiled with JACK support.
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- PortAudio: this may or may not perform better than the SDL backend.
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- ASIO: Audio Stream Input/Output. extremely low latency, if your system has a driver for it. after selecting it, click "Apply" to see available devices.
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- ASIO: Audio Stream Input/Output. low latency, if your system has a driver for it. after selecting it, click "Apply" to see available devices.
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- **Control Panel**: opens the ASIO driver's control panel. you must first select a device and click "Apply".
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- **Driver**: select a different audio driver if you're having problems with the default one.
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- only appears when Backend is SDL.
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