diff --git a/po/de.po b/po/de.po index f1d352c54..158f60fe4 100644 --- a/po/de.po +++ b/po/de.po @@ -72,7 +72,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9947,10 +9947,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/es.po b/po/es.po index c372ff155..4116b7280 100644 --- a/po/es.po +++ b/po/es.po @@ -72,7 +72,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -10055,10 +10055,354 @@ msgstr "Insertar en espacios libres" msgid "Replace##QueryReplace" msgstr "Reemplazar##QueryReplace" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +#, fuzzy +msgid "the biggest multi-system chiptune tracker!" +msgstr "" +"bienvenido a Furnace, el tracker de chiptune de codigo abierto más grande de " +"todos!" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +#, fuzzy +msgid "greetings to:" +msgstr "ajustes:" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "Banderas de compatibilidad" diff --git a/po/fi.po b/po/fi.po index 9371d2306..8ed59468a 100644 --- a/po/fi.po +++ b/po/fi.po @@ -72,7 +72,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9947,10 +9947,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/fr.po b/po/fr.po index e5d0d6f33..629b20cba 100644 --- a/po/fr.po +++ b/po/fr.po @@ -72,7 +72,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9947,10 +9947,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/hy.po b/po/hy.po index a95ab8e9c..c71a47bbf 100644 --- a/po/hy.po +++ b/po/hy.po @@ -71,7 +71,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9946,10 +9946,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/ko.po b/po/ko.po index d7aa6ce3a..beb64fd09 100644 --- a/po/ko.po +++ b/po/ko.po @@ -72,7 +72,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9945,10 +9945,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/nl.po b/po/nl.po index 3226a1190..3e0cc9c0a 100644 --- a/po/nl.po +++ b/po/nl.po @@ -72,7 +72,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9947,10 +9947,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/pl.po b/po/pl.po index 9991a1598..38b5d7061 100644 --- a/po/pl.po +++ b/po/pl.po @@ -2022,7 +2022,7 @@ msgstr "" #: src/engine/sysDef.cpp:1184 msgid "OPL, but what if you had more waveforms to choose than the normal sine?" -msgstr ""OPL, ale co gdybyś miał więcej kształtów fali do wybrania niż tylko sinusoidę?" +msgstr "OPL, ale co gdybyś miał więcej kształtów fali do wybrania niż tylko sinusoidę?" #: src/engine/sysDef.cpp:1195 msgid "Yamaha YMF262 (OPL3)" @@ -2033,7 +2033,7 @@ msgid "" "OPL2, but what if you had twice the channels, 4-op mode, stereo and even " "more waveforms?" msgstr "" -"OPL2, ale co gdybyś miał 2 razy więcej kanałów, tryb 4-operatorowy, stereo i jeszcze więcej kształtów fali? +"OPL2, ale co gdybyś miał 2 razy więcej kanałów, tryb 4-operatorowy, stereo i jeszcze więcej kształtów fali?" #: src/engine/sysDef.cpp:1197 src/engine/sysDef.cpp:1431 #: src/engine/sysDef.cpp:1621 src/engine/sysDef.cpp:1631 diff --git a/po/sk.po b/po/sk.po index 8a754eee9..6313eebf8 100644 --- a/po/sk.po +++ b/po/sk.po @@ -72,7 +72,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9949,10 +9949,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/sv.po b/po/sv.po index c13e853dc..b9e662d39 100644 --- a/po/sv.po +++ b/po/sv.po @@ -70,9 +70,10 @@ msgid "28xx: Set noise OR mask" msgstr "Ange brus LOGISKT ELLER mask" #: src/engine/sysDef.cpp:455 +#, fuzzy msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" "2Cxy: Automatisk brusfrekvens (x: läge (0: inaktivera, 1: frekv, 2: frekv + " "LOGISKT ELLER mask); y: offset" @@ -163,15 +164,15 @@ msgstr "" msgid "" "51xy: Set sustain level (x: operator from 1 to 4 (0 for all ops); y: sustain)" msgstr "" -"51xy: Ange sustainnivå (x: operator från 1 till 4 (0 för alla " -"operatorer); y: sustain)" +"51xy: Ange sustainnivå (x: operator från 1 till 4 (0 för alla operatorer); " +"y: sustain)" #: src/engine/sysDef.cpp:493 src/engine/sysDef.cpp:590 #: src/engine/sysDef.cpp:658 msgid "52xy: Set release (x: operator from 1 to 4 (0 for all ops); y: release)" msgstr "" -"51xy: Ange releasenivå (x: operator från 1 till 4 (0 för alla " -"operatorer); y: release)" +"51xy: Ange releasenivå (x: operator från 1 till 4 (0 för alla operatorer); " +"y: release)" #: src/engine/sysDef.cpp:494 msgid "" @@ -187,8 +188,8 @@ msgid "" "54xy: Set envelope scale (x: operator from 1 to 4 (0 for all ops); y: scale " "from 0 to 3)" msgstr "" -"54xy: Ange ADSR-skalan (x: operator from 1 to 4 (0 for all operatorer); " -"y: skala från 0 till 3)" +"54xy: Ange ADSR-skalan (x: operator from 1 to 4 (0 for all operatorer); y: " +"skala från 0 till 3)" #: src/engine/sysDef.cpp:496 msgid "56xx: Set decay of all operators (0 to 1F)" @@ -255,8 +256,8 @@ msgid "" "55xy: Set detune 2 (x: operator from 1 to 4 (0 for all ops); y: detune from " "0 to 3)" msgstr "" -"55xy: Ange detune 2 (x: operator från 1 till 4 (0 för alla operatorer); " -"y: detune från 0 till 3)" +"55xy: Ange detune 2 (x: operator från 1 till 4 (0 för alla operatorer); y: " +"detune från 0 till 3)" #: src/engine/sysDef.cpp:520 msgid "24xx: Set LFO 2 speed" @@ -287,8 +288,8 @@ msgid "" "2Axy: Set waveform (x: operator from 1 to 4 (0 for all ops); y: waveform " "from 0 to 7)" msgstr "" -"2Axy: Ange vågform (x: operator från 1 till 4 (0 för alla operatorer); " -"y: vågform från 0 till 7)" +"2Axy: Ange vågform (x: operator från 1 till 4 (0 för alla operatorer); y: " +"vågform från 0 till 7)" #: src/engine/sysDef.cpp:526 msgid "" @@ -309,29 +310,25 @@ msgstr "" msgid "" "3xyy: Set fixed frequency of operator 1 (x: octave from 0 to 7; y: frequency)" msgstr "" -"3xyy: Ange fast frekvens för operator 1 (x: oktav från 0 till 7; y: " -"frekvens)" +"3xyy: Ange fast frekvens för operator 1 (x: oktav från 0 till 7; y: frekvens)" #: src/engine/sysDef.cpp:531 msgid "" "3xyy: Set fixed frequency of operator 2 (x: octave from 8 to F; y: frequency)" msgstr "" -"3xyy: Ange fast frekvens för operator 2 (x: oktav från 8 till F; y: " -"frekvens)" +"3xyy: Ange fast frekvens för operator 2 (x: oktav från 8 till F; y: frekvens)" #: src/engine/sysDef.cpp:532 msgid "" "4xyy: Set fixed frequency of operator 3 (x: octave from 0 to 7; y: frequency)" msgstr "" -"4xyy: Ange fast frekvens för operator 3 (x: oktav från 0 till 7; y: " -"frekvens)" +"4xyy: Ange fast frekvens för operator 3 (x: oktav från 0 till 7; y: frekvens)" #: src/engine/sysDef.cpp:533 msgid "" "4xyy: Set fixed frequency of operator 4 (x: octave from 8 to F; y: frequency)" msgstr "" -"4xyy: Ange fast frekvens för operator 4 (x: oktav från 8 till F; y: " -"frekvens)" +"4xyy: Ange fast frekvens för operator 4 (x: oktav från 8 till F; y: frekvens)" #: src/engine/sysDef.cpp:540 msgid "10xy: Setup LFO (x: enable; y: speed)" @@ -342,8 +339,8 @@ msgid "" "55xy: Set SSG envelope (x: operator from 1 to 4 (0 for all ops); y: 0-7 on, " "8 off)" msgstr "" -"55xy: Ange SSG-ADSR (x: operator från 1 till 4 (0 för alla operatorer); " -"y: 0-7 på, 8 av)" +"55xy: Ange SSG-ADSR (x: operator från 1 till 4 (0 för alla operatorer); y: " +"0-7 på, 8 av)" #: src/engine/sysDef.cpp:549 msgid "1Fxx: Set ADPCM-A global volume (0 to 3F)" @@ -393,36 +390,36 @@ msgstr "" msgid "" "51xy: Set sustain level (x: operator from 1 to 2 (0 for all ops); y: sustain)" msgstr "" -"51xy: Ange sustainnivå (x: operator från 1 till 2 (0 för alla " -"operatorer); y: sustain)" +"51xy: Ange sustainnivå (x: operator från 1 till 2 (0 för alla operatorer); " +"y: sustain)" #: src/engine/sysDef.cpp:563 msgid "52xy: Set release (x: operator from 1 to 2 (0 for all ops); y: release)" msgstr "" -"52xy: Ange release (x: operator från 1 till 2 (0 för alla operatorer); " -"y: release)" +"52xy: Ange release (x: operator från 1 till 2 (0 för alla operatorer); y: " +"release)" #: src/engine/sysDef.cpp:564 msgid "53xy: Set vibrato (x: operator from 1 to 2 (0 for all ops); y: enabled)" msgstr "" -"53xy: Ange vibrato (x: operator från 1 till 2 (0 för alla operatorer); " -"y: aktiverad)" +"53xy: Ange vibrato (x: operator från 1 till 2 (0 för alla operatorer); y: " +"aktiverad)" #: src/engine/sysDef.cpp:565 msgid "" "54xy: Set envelope scale (x: operator from 1 to 2 (0 for all ops); y: scale " "from 0 to 3)" msgstr "" -"54xy: Ange ADSR-skalan (x: operator från 1 till 2 (0 för alla " -"operatorer); y: skala från 0 till 3)" +"54xy: Ange ADSR-skalan (x: operator från 1 till 2 (0 för alla operatorer); " +"y: skala från 0 till 3)" #: src/engine/sysDef.cpp:566 msgid "" "55xy: Set envelope sustain (x: operator from 1 to 2 (0 for all ops); y: " "enabled)" msgstr "" -"55xy: Ange ADSR-sustain (x: operator från 1 till 2 (0 för alla " -"operatorer); y: aktiverad)" +"55xy: Ange ADSR-sustain (x: operator från 1 till 2 (0 för alla operatorer); " +"y: aktiverad)" #: src/engine/sysDef.cpp:567 src/engine/sysDef.cpp:594 #: src/engine/sysDef.cpp:662 @@ -444,8 +441,8 @@ msgid "" "5Bxy: Set whether key will scale envelope (x: operator from 1 to 2 (0 for " "all ops); y: enabled)" msgstr "" -"5Bxy: Ange om värdet ska skala ADSR (x: operator från 1 till 2 (0 för " -"alla operatorer); y: aktiverad)" +"5Bxy: Ange om värdet ska skala ADSR (x: operator från 1 till 2 (0 för alla " +"operatorer); y: aktiverad)" #: src/engine/sysDef.cpp:574 msgid "10xx: Set global AM depth (0: 1dB, 1: 4.8dB)" @@ -476,20 +473,22 @@ msgid "" "2Axy: Set waveform (x: operator from 1 to 4 (0 for all ops); y: waveform " "from 0 to 3 in OPL2 and 0 to 7 in OPL3)" msgstr "" -"2Axy: Ange vågform (x: operator från 1 till 4 (0 för alla operatorer); y: vågform " -"från 0 till 3 i OPL2 och 0 till 7 i OPL3)" +"2Axy: Ange vågform (x: operator från 1 till 4 (0 för alla operatorer); y: " +"vågform från 0 till 3 i OPL2 och 0 till 7 i OPL3)" #: src/engine/sysDef.cpp:591 src/engine/sysDef.cpp:659 msgid "53xy: Set vibrato (x: operator from 1 to 4 (0 for all ops); y: enabled)" -msgstr "53xy: Ange vibrato (x: operator från 1 till 4 (0 för alla operatorer); y: aktiverad)" +msgstr "" +"53xy: Ange vibrato (x: operator från 1 till 4 (0 för alla operatorer); y: " +"aktiverad)" #: src/engine/sysDef.cpp:593 src/engine/sysDef.cpp:661 msgid "" "55xy: Set envelope sustain (x: operator from 1 to 4 (0 for all ops); y: " "enabled)" msgstr "" -"55xy: Ange ADSR-sustain (x: operator från 1 till 4 (0 för alla operatorer); y: " -"aktiverad)" +"55xy: Ange ADSR-sustain (x: operator från 1 till 4 (0 för alla operatorer); " +"y: aktiverad)" #: src/engine/sysDef.cpp:597 src/engine/sysDef.cpp:665 msgid "59xx: Set decay of operator 3 (0 to F)" @@ -504,8 +503,8 @@ msgid "" "5Bxy: Set whether key will scale envelope (x: operator from 1 to 4 (0 for " "all ops); y: enabled)" msgstr "" -"5Bxy: Ange om värdet ska skala ADSR (x: operator från 1 till 4 (0 för " -"alla operatorer); y: aktiverad)" +"5Bxy: Ange om värdet ska skala ADSR (x: operator från 1 till 4 (0 för alla " +"operatorer); y: aktiverad)" #: src/engine/sysDef.cpp:603 src/engine/sysDef.cpp:680 msgid "" @@ -515,11 +514,15 @@ msgstr "" #: src/engine/sysDef.cpp:604 msgid "11xx: Set coarse cutoff (not recommended; use 4xxx instead)" -msgstr "11xx: Ange modulatortonens brytfrekvens (rekommenderas ej, använd 4xxx i stället)" +msgstr "" +"11xx: Ange modulatortonens brytfrekvens (rekommenderas ej, använd 4xxx i " +"stället)" #: src/engine/sysDef.cpp:605 msgid "12xx: Set coarse pulse width (not recommended; use 3xxx instead)" -msgstr "12xx: Ange modulatortonens pulsbredd (rekommenderas ej, använd 3xxx i stället)" +msgstr "" +"12xx: Ange modulatortonens pulsbredd (rekommenderas ej, använd 3xxx i " +"stället)" #: src/engine/sysDef.cpp:606 msgid "13xx: Set resonance (0 to F)" @@ -537,7 +540,9 @@ msgstr "15xx: Ange ADSR-återställningstid" #: src/engine/sysDef.cpp:609 msgid "1Axx: Disable envelope reset for this channel (1 disables; 0 enables)" -msgstr "1Axx: Inaktivera ADSR-återställning för denna kanal (1 inaktiverar; 0 aktiverar)" +msgstr "" +"1Axx: Inaktivera ADSR-återställning för denna kanal (1 inaktiverar; 0 " +"aktiverar)" #: src/engine/sysDef.cpp:610 msgid "1Bxy: Reset cutoff (x: on new note; y: now)" @@ -586,16 +591,16 @@ msgid "" "10xy: Set AM depth (x: operator from 1 to 4 (0 for all ops); y: depth (0: " "1dB, 1: 4.8dB))" msgstr "" -"10xy: Ange AM-djup (x: operator från 1 till 4 (0 för alla operatorer); y: djup (0: " -"1dB, 1: 4,8dB))" +"10xy: Ange AM-djup (x: operator från 1 till 4 (0 för alla operatorer); y: " +"djup (0: 1dB, 1: 4,8dB))" #: src/engine/sysDef.cpp:636 msgid "" "17xy: Set vibrato depth (x: operator from 1 to 4 (0 for all ops); y: depth " "(0: normal, 1: double))" msgstr "" -"17xy: Ange vibratodjup (x: operator från 1 till 4 (0 för alla operatorer); y: djup " -"(0: normal, 1: dubbel))" +"17xy: Ange vibratodjup (x: operator från 1 till 4 (0 för alla operatorer); " +"y: djup (0: normal, 1: dubbel))" #: src/engine/sysDef.cpp:642 msgid "20xy: Set panning of operator 1 (x: left; y: right)" @@ -618,24 +623,24 @@ msgid "" "24xy: Set output level register (x: operator from 1 to 4 (0 for all ops); y: " "level from 0 to 7)" msgstr "" -"24xy: Ange utgångsnivåregistreringen (x: operator från 1 till 4 (0 för alla operatorer); y: " -"nivå från 0 till 7)" +"24xy: Ange utgångsnivåregistreringen (x: operator från 1 till 4 (0 för alla " +"operatorer); y: nivå från 0 till 7)" #: src/engine/sysDef.cpp:647 msgid "" "25xy: Set modulation input level (x: operator from 1 to 4 (0 for all ops); " "y: level from 0 to 7)" msgstr "" -"25xy: Ange moduleringsingångsnivån (x: operator från 1 till 4 (0 för alla operatorer); " -"y: nivå från 0 till 7)" +"25xy: Ange moduleringsingångsnivån (x: operator från 1 till 4 (0 för alla " +"operatorer); y: nivå från 0 till 7)" #: src/engine/sysDef.cpp:648 msgid "" "26xy: Set envelope delay (x: operator from 1 to 4 (0 for all ops); y: delay " "from 0 to 7)" msgstr "" -"26xy: Ange ADSR-delay (x: operator från 1 till 4 (0 för alla operatorer); y: delay " -"från 0 till 7)" +"26xy: Ange ADSR-delay (x: operator från 1 till 4 (0 för alla operatorer); y: " +"delay från 0 till 7)" #: src/engine/sysDef.cpp:649 msgid "27xx: Set noise mode for operator 4 (x: mode from 0 to 3)" @@ -670,32 +675,32 @@ msgid "" "3xyy: Set fixed frequency F-num of operator 1 (x: high 2 bits from 0 to 3; " "y: low 8 bits of F-num)" msgstr "" -"3xyy: Ange fast frekvens F-nummer för operator 1 (x: hög 2 bit från 0 till 3; " -"y: låg 8 bit av F-nummer)" +"3xyy: Ange fast frekvens F-nummer för operator 1 (x: hög 2 bit från 0 till " +"3; y: låg 8 bit av F-nummer)" #: src/engine/sysDef.cpp:671 msgid "" "3xyy: Set fixed frequency F-num of operator 2 (x: high 2 bits from 4 to 7; " "y: low 8 bits of F-num)" msgstr "" -"3xyy: Ange fast frekvens F-nummer för operator 2 (x: hög 2 bit från 4 till 7; " -"y: låg 8 bit av F-nummer)" +"3xyy: Ange fast frekvens F-nummer för operator 2 (x: hög 2 bit från 4 till " +"7; y: låg 8 bit av F-nummer)" #: src/engine/sysDef.cpp:672 msgid "" "3xyy: Set fixed frequency F-num of operator 3 (x: high 2 bits from 8 to B; " "y: low 8 bits of F-num)" msgstr "" -"3xyy: Ange fast frekvens F-nummer för operator 3 (x: hög 2 bit från 8 till 8; " -"y: låg 8 bit av F-nummer)" +"3xyy: Ange fast frekvens F-nummer för operator 3 (x: hög 2 bit från 8 till " +"8; y: låg 8 bit av F-nummer)" #: src/engine/sysDef.cpp:673 msgid "" "3xyy: Set fixed frequency F-num of operator 4 (x: high 2 bits from C to F; " "y: low 8 bits of F-num)" msgstr "" -"3xyy: Ange fast frekvens F-nummer för operator 4 (x: hög 2 bit från C till F; " -"y: låg 8 bit av F-nummer)" +"3xyy: Ange fast frekvens F-nummer för operator 4 (x: hög 2 bit från C till " +"F; y: låg 8 bit av F-nummer)" #: src/engine/sysDef.cpp:681 msgid "11xx: Set resonance (0 to FF)" @@ -709,7 +714,9 @@ msgstr "" #: src/engine/sysDef.cpp:683 msgid "13xx: Disable envelope reset for this channel (1 disables; 0 enables)" -msgstr "13xx: Inaktivera ADSR-återställning för denna kanal (1 inaktiverar; 0 aktiverar)" +msgstr "" +"13xx: Inaktivera ADSR-återställning för denna kanal (1 inaktiverar; 0 " +"aktiverar)" #: src/engine/sysDef.cpp:684 msgid "14xy: Reset cutoff (x: on new note; y: now)" @@ -738,8 +745,8 @@ msgid "" "hardware battle." msgstr "" "ett ljudchip som hittade sin väg in i mobiltelefoner på 2000-talet.\n" -"Så proprietärt som det är gick det bort efter att ha förlorat mot MP3 i mobilen" -"hårdvarustrid." +"Så proprietärt som det är gick det bort efter att ha förlorat mot MP3 i " +"mobilenhårdvarustrid." #: src/engine/sysDef.cpp:699 src/engine/sysDef.cpp:756 #: src/engine/sysDef.cpp:807 src/engine/sysDef.cpp:819 @@ -1055,7 +1062,8 @@ msgstr "PC Engine/TurboGrafx-16" #: src/engine/sysDef.cpp:755 msgid "an '80s game console with a wavetable sound chip, popular in Japan." -msgstr "en spelkonsol från 80-talet med ett wavetable-ljudchip, populär i Japan." +msgstr "" +"en spelkonsol från 80-talet med ett wavetable-ljudchip, populär i Japan." #: src/engine/sysDef.cpp:763 src/engine/sysDef.cpp:1001 #: src/engine/sysDef.cpp:1793 @@ -1064,7 +1072,8 @@ msgstr "11xx: Växla brusläge" #: src/engine/sysDef.cpp:764 msgid "12xx: Setup LFO (0: disabled; 1: 1x depth; 2: 16x depth; 3: 256x depth)" -msgstr "12xx: Ställ in LFO (0: inaktiverad; 1: 1x djup; 2: 16x djup; 3: 256x djup)" +msgstr "" +"12xx: Ställ in LFO (0: inaktiverad; 1: 1x djup; 2: 16x djup; 3: 256x djup)" #: src/engine/sysDef.cpp:765 msgid "13xx: Set LFO speed" @@ -1079,8 +1088,8 @@ msgid "" "also known as Famicom in Japan, it's the most well-known game console of the " "'80s." msgstr "" -"även känd som Famicom i Japan, det är den mest välkända spelkonsolen på " -"80-talet." +"även känd som Famicom i Japan, det är den mest välkända spelkonsolen på 80-" +"talet." #: src/engine/sysDef.cpp:773 src/gui/waveEdit.cpp:31 src/gui/waveEdit.cpp:217 #: src/gui/insEdit.cpp:200 src/gui/insEdit.cpp:324 src/gui/insEdit.cpp:658 @@ -1111,8 +1120,7 @@ msgstr "14xy: Filtersvep ner (x: tid; y: skift)" #: src/engine/sysDef.cpp:783 src/engine/sysDef.cpp:2110 msgid "" "15xx: Set envelope mode (0: envelope, 1: length, 2: looping, 3: constant)" -msgstr "" -"15xx: Ange ADSR-läge (0: kuvert, 1: längd, 2: looping, 3: konstant)" +msgstr "15xx: Ange ADSR-läge (0: kuvert, 1: längd, 2: looping, 3: konstant)" #: src/engine/sysDef.cpp:784 src/engine/sysDef.cpp:2111 msgid "16xx: Set length counter (refer to manual for a list of values)" @@ -1151,8 +1159,8 @@ msgid "" "this computer is powered by the SID chip, which had synthesizer features " "like a filter and ADSR." msgstr "" -"denna dator drivs av SID-chippet, som hade synthesizerfunktioner " -"som ett filter och ADSR." +"denna dator drivs av SID-chippet, som hade synthesizerfunktioner som ett " +"filter och ADSR." #: src/engine/sysDef.cpp:817 msgid "Commodore 64 (SID 8580)" @@ -1164,8 +1172,8 @@ msgid "" "like a filter and ADSR.\n" "this is the newer revision of the chip." msgstr "" -"denna dator drivs av SID-chippet, som hade synthesizerfunktioner " -"som ett filter och ADSR.\n" +"denna dator drivs av SID-chippet, som hade synthesizerfunktioner som ett " +"filter och ADSR.\n" "detta är den nyare versionen av chippet." #: src/engine/sysDef.cpp:829 @@ -1386,8 +1394,8 @@ msgid "" "a computer from the '80s with full sampling capabilities, giving it a sound " "ahead of its time." msgstr "" -"en dator från 80-talet med full samplingskapaciteter, vilket ger den ett ljud " -"för sin tid." +"en dator från 80-talet med full samplingskapaciteter, vilket ger den ett " +"ljud för sin tid." #: src/engine/sysDef.cpp:881 msgid "10xx: Toggle filter (0 disables; 1 enables)" @@ -1473,8 +1481,8 @@ msgid "" "this chip is mostly known for being in the Sega Genesis (but it also was on " "the FM Towns computer)." msgstr "" -"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också på " -"FM Towns-datorn)." +"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också " +"på FM Towns-datorn)." #: src/engine/sysDef.cpp:913 msgid "Atari TIA" @@ -1485,8 +1493,8 @@ msgid "" "it's a challenge to make music on this chip which barely has musical " "capabilities..." msgstr "" -"det är en utmaning att göra musik på detta chip som knappt har musikala" -"förmågor..." +"det är en utmaning att göra musik på detta chip som knappt har " +"musikalaförmågor..." #: src/engine/sysDef.cpp:925 msgid "Philips SAA1099" @@ -1497,8 +1505,8 @@ msgid "" "supposedly an upgrade from the AY-3-8910, this was present on the Creative " "Music System (Game Blaster) and SAM Coupé." msgstr "" -"förmodligen en uppgradering från AY-3-8910, detta fanns på Creative" -"Music System (Game Blaster) och SAM Coupé." +"förmodligen en uppgradering från AY-3-8910, detta fanns på CreativeMusic " +"System (Game Blaster) och SAM Coupé." #: src/engine/sysDef.cpp:927 msgid "PSG 4" @@ -1533,7 +1541,7 @@ msgid "" "an improved version of the AY-3-8910 with a bigger frequency range, duty " "cycles, configurable noise and per-channel envelopes!" msgstr "" -"en förbättrad version av AY-3-8910 med ett större frekvensområde, " +"en förbättrad version av AY-3-8910 med ett större frekvensområde, " "arbetscykler, konfigurerbart brus och ADSR per kanal!" #: src/engine/sysDef.cpp:953 @@ -1571,8 +1579,7 @@ msgid "" "one channel of 1-bit wavetable which is better (and worse) than the PC " "Speaker." msgstr "" -"en kanal med 1-bit wavetable som är bättre (och sämre) än " -"PC-högtalaren." +"en kanal med 1-bit wavetable som är bättre (och sämre) än PC-högtalaren." #: src/engine/sysDef.cpp:966 src/engine/sysDef.cpp:1262 #: src/engine/sysDef.cpp:2100 src/gui/editControls.cpp:433 @@ -1665,8 +1672,8 @@ msgid "" "15xx: Set envelope mode (0: ADSR, 1: gain/direct, 2: dec, 3: exp, 4: inc, 5: " "bent)" msgstr "" -"15xx: Ange envelope-läge (0: ADSR, 1: gain/direkt, 2: dec, 3: exp, 4: inc, 5: " -"böjd)" +"15xx: Ange envelope-läge (0: ADSR, 1: gain/direkt, 2: dec, 3: exp, 4: inc, " +"5: böjd)" #: src/engine/sysDef.cpp:1006 msgid "16xx: Set gain (00 to 7F if direct; 00 to 1F otherwise)" @@ -1773,8 +1780,7 @@ msgstr "MMC5" #: src/engine/sysDef.cpp:1061 msgid "" "an expansion chip for the Famicom, featuring a little-known PCM channel." -msgstr "" -"ett expansionschip för Famicom, med en föga känd PCM-kanal." +msgstr "ett expansionschip för Famicom, med en föga känd PCM-kanal." #: src/engine/sysDef.cpp:1073 src/gui/settings.cpp:3988 msgid "Namco 163" @@ -1826,8 +1832,8 @@ msgid "" "stereo...\n" "...but it has a built-in AY-3-8910! (actually an YM2149)" msgstr "" -"kostnadsreducerad version av OPM med en annan registerlayout och ingen" -"stereo...\n" +"kostnadsreducerad version av OPM med en annan registerlayout och " +"ingenstereo...\n" "...men det har ett inbyggd AY-3-8910! (faktiskt ett YM2149)" #: src/engine/sysDef.cpp:1107 @@ -1842,8 +1848,8 @@ msgid "" "this one is in Extended Channel mode, which turns the third FM channel into " "four operators with independent notes/frequencies" msgstr "" -"kostnadsreducerad version av OPM med en annan registerlayout och ingen" -"stereo...\n" +"kostnadsreducerad version av OPM med en annan registerlayout och " +"ingenstereo...\n" "...men det har ett inbyggd AY-3-8910! (faktiskt ett YM2149)\n" "detta är i utökat kanalläge, vilket förvandlar den tredje FM-kanalen till " "fyra operatorer med självständiga toner/frekvenser" @@ -1891,8 +1897,8 @@ msgid "" "...but it has a built-in AY-3-8910! (actually an YM2149)\n" "CSM blah blah" msgstr "" -"kostnadsreducerad version av OPM med en annan registerlayout och ingen" -"stereo...\n" +"kostnadsreducerad version av OPM med en annan registerlayout och " +"ingenstereo...\n" "...men det har ett inbyggd AY-3-8910! (faktiskt ett YM2149)\n" "CSM bla bla" @@ -2003,8 +2009,8 @@ msgid "" "OPN, but what if you only had two operators, no stereo, no detune and a " "lower ADSR parameter range?" msgstr "" -"OPN, men tänk om du bara hade två operatorer, ingen stereo, ingen detune och ett " -"lägre ADSR-parameterintervall?" +"OPN, men tänk om du bara hade två operatorer, ingen stereo, ingen detune och " +"ett lägre ADSR-parameterintervall?" #: src/engine/sysDef.cpp:1183 msgid "Yamaha YM3812 (OPL2)" @@ -2023,8 +2029,8 @@ msgid "" "OPL2, but what if you had twice the channels, 4-op mode, stereo and even " "more waveforms?" msgstr "" -"OPL2, men tänk om du hade två gånger så många kanaler, 4-operatorsläge, stereo och till och med " -"fler vågformer?" +"OPL2, men tänk om du hade två gånger så många kanaler, 4-operatorsläge, " +"stereo och till och med fler vågformer?" #: src/engine/sysDef.cpp:1197 src/engine/sysDef.cpp:1431 #: src/engine/sysDef.cpp:1621 src/engine/sysDef.cpp:1631 @@ -2298,8 +2304,8 @@ msgid "" "used in some Sega arcade boards (like OutRun), and usually paired with a " "YM2151." msgstr "" -"används i vissa Sega arkadbrädor (som OutRun), och vanligtvis parat ihop med en " -"YM2151." +"används i vissa Sega arkadbrädor (som OutRun), och vanligtvis parat ihop med " +"en YM2151." #: src/engine/sysDef.cpp:1312 src/gui/settings.cpp:3987 msgid "Virtual Boy" @@ -2309,7 +2315,8 @@ msgstr "Virtual Boy" msgid "" "a console which failed to sell well due to its headache-inducing features." msgstr "" -"en spelkonsol som misslyckades med att sälja bra på grund av dess huvudvärksframkallande funktioner." +"en spelkonsol som misslyckades med att sälja bra på grund av dess " +"huvudvärksframkallande funktioner." #: src/engine/sysDef.cpp:1321 msgid "11xx: Set noise length (0 to 7)" @@ -2320,8 +2327,8 @@ msgid "" "12xy: Setup envelope (x: enabled/loop (1: enable, 3: enable+loop); y: speed/" "direction (0-7: down, 8-F: up))" msgstr "" -"12xy: Ställ in ADSR (x: akltiverad/loop (1: aktivera, 3: aktivera+loop); y: hastighet/ " -"riktning (0-7: ner, 8-F: upp))" +"12xy: Ställ in ADSR (x: akltiverad/loop (1: aktivera, 3: aktivera+loop); y: " +"hastighet/ riktning (0-7: ner, 8-F: upp))" #: src/engine/sysDef.cpp:1323 msgid "13xy: Setup sweep (x: speed; y: shift; channel 5 only)" @@ -2403,8 +2410,8 @@ msgid "" "this one is in Extended Channel mode, which turns the third FM channel into " "four operators with independent notes/frequencies." msgstr "" -"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också på " -"FM Towns-datorn).\n" +"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också " +"på FM Towns-datorn).\n" "detta är i utökat kanalläge, vilket förvandlar den tredje FM-kanalen till " "fyra operatorer med självständiga toner/frekvenser." @@ -2418,8 +2425,8 @@ msgid "" "the FM Towns computer).\n" "this one includes CSM mode control for special effects on Channel 3." msgstr "" -"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också på " -"FM Towns-datorn).\n" +"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också " +"på FM Towns-datorn).\n" "detta inkluderar CSM-lägeskontroll för specialeffekter på kanal 3." #: src/engine/sysDef.cpp:1394 src/gui/settings.cpp:3989 @@ -2478,8 +2485,8 @@ msgid "" "channels went missing." msgstr "" "detta chip användes i SNK Neo Geo arkadbräd och videospelkonsol.\n" -"det är som OPNA men rytmkanalerna är ADPCM-kanaler och två " -"FM-kanaler försvann." +"det är som OPNA men rytmkanalerna är ADPCM-kanaler och två FM-kanaler " +"försvann." #: src/engine/sysDef.cpp:1453 msgid "Yamaha YM2610 (OPNB) Extended Channel 2" @@ -2494,8 +2501,8 @@ msgid "" "four operators with independent notes/frequencies." msgstr "" "detta chip användes i SNK Neo Geo arkadbräd och videospelkonsol.\n" -"det är som OPNA men rytmkanalerna är ADPCM-kanaler och två " -"FM-kanaler försvann.\n" +"det är som OPNA men rytmkanalerna är ADPCM-kanaler och två FM-kanaler " +"försvann.\n" "detta är i utökat kanalläge, vilket förvandlar den andra FM-kanalen till " "fyra operatorer med självständiga toner/frekvenser." @@ -2511,8 +2518,8 @@ msgid "" "this one includes CSM mode control for special effects on Channel 2." msgstr "" "detta chip användes i SNK Neo Geo arkadbräd och videospelkonsol.\n" -"det är som OPNA men rytmkanalerna är ADPCM-kanaler och två " -"FM-kanaler försvann.\n" +"det är som OPNA men rytmkanalerna är ADPCM-kanaler och två FM-kanaler " +"försvann.\n" "detta inkluderar CSM-lägeskontroll för specialeffekter på kanal 2." #: src/engine/sysDef.cpp:1479 @@ -2535,7 +2542,8 @@ msgstr "Atari Lynx" msgid "" "a portable console made by Atari. it has all of Atari's trademark waveforms." msgstr "" -"en bärbar spelkonsol tillverkad av Atari. den har alla Ataris varumärkesvågformer." +"en bärbar spelkonsol tillverkad av Atari. den har alla Ataris " +"varumärkesvågformer." #: src/engine/sysDef.cpp:1509 msgid "10xx: Set echo feedback level (00 to FF)" @@ -2688,9 +2696,9 @@ msgid "" "four operators with independent notes/frequencies." msgstr "" "så Taito frågade Yamaha om de kunde få tillbaka de två saknade FM-kanalerna," -"och Yamaha lämnade dem gärna med detta chip." -"detta är i utökat kanalläge, vilket förvandlar den tredje FM-kanalen till " -"fyra operatorer med självständiga toner/frekvenser." +"och Yamaha lämnade dem gärna med detta chip.detta är i utökat kanalläge, " +"vilket förvandlar den tredje FM-kanalen till fyra operatorer med " +"självständiga toner/frekvenser." #: src/engine/sysDef.cpp:1557 msgid "Yamaha YM2610B (OPNB2) CSM" @@ -2729,8 +2737,7 @@ msgid "" "sound." msgstr "" "ett ljudchip som används i flera Seta/Allumer-tillverkade arkadbrädor med " -"för många kanaler med wavetable-ljud, som också kan sampla " -"ljud." +"för många kanaler med wavetable-ljud, som också kan sampla ljud." #: src/engine/sysDef.cpp:1591 msgid "11xx: Set envelope shape" @@ -2749,8 +2756,9 @@ msgid "" "22xx: Set envelope mode (bit 0: enable; bit 1: one-shot; bit 2: split shape " "to L/R; bit 3/5: H.invert right/left; bit 4/6: V.invert right/left)" msgstr "" -"22xx: Ställ in ADSR-läge (bit 0: aktivera; bit 1: one-shot; bit 2: delad form " -"till L/R; bit 3/5: H.invertera höger/vänster; bit 4/6: V.invertera höger/vänster)" +"22xx: Ställ in ADSR-läge (bit 0: aktivera; bit 1: one-shot; bit 2: delad " +"form till L/R; bit 3/5: H.invertera höger/vänster; bit 4/6: V.invertera " +"höger/vänster)" #: src/engine/sysDef.cpp:1598 msgid "23xx: Set envelope period" @@ -2765,8 +2773,8 @@ msgid "" "this is the wavetable part of the Bubble System, which also had two " "AY-3-8910s." msgstr "" -"det här är den wavetable-delen av Bubble System, som också har två " -"stycken AY-3-8910." +"det här är den wavetable-delen av Bubble System, som också har två stycken " +"AY-3-8910." #: src/engine/sysDef.cpp:1619 msgid "Yamaha YMF278B (OPL4)" @@ -2774,7 +2782,8 @@ msgstr "Yamaha YMF278B (OPL4)" #: src/engine/sysDef.cpp:1620 msgid "like OPL3, but this time it also has a 24-channel version of MultiPCM." -msgstr "som OPL3, men denna gång har den också en 24-kanalsversion av MultiPCM." +msgstr "" +"som OPL3, men denna gång har den också en 24-kanalsversion av MultiPCM." #: src/engine/sysDef.cpp:1621 src/engine/sysDef.cpp:1631 msgid "PCM 17" @@ -2868,7 +2877,8 @@ msgstr "24xx: Ange ADSR-filterkoefficient k1 ramp (signerad) (00 till FF)" msgid "" "25xx: Set envelope filter coefficient k1 ramp (signed, slower) (00 to FF)" msgstr "" -"25xx: Ange ADSR-filterkoefficient k1 ramp (signerad, långsammare) (00 till FF)" +"25xx: Ange ADSR-filterkoefficient k1 ramp (signerad, långsammare) (00 till " +"FF)" #: src/engine/sysDef.cpp:1651 msgid "26xx: Set envelope filter coefficient k2 ramp (signed) (00 to FF)" @@ -2878,7 +2888,8 @@ msgstr "26xx: Ange ADSR-filterkoefficient k2 ramp (signerad) (00 till FF)" msgid "" "27xx: Set envelope filter coefficient k2 ramp (signed, slower) (00 to FF)" msgstr "" -"27xx: Ange ADSR-filterkoefficient k2 ramp (signerad, långsammare) (00 till FF)" +"27xx: Ange ADSR-filterkoefficient k2 ramp (signerad, långsammare) (00 till " +"FF)" #: src/engine/sysDef.cpp:1656 msgid "120x: Set pause (bit 0)" @@ -2905,8 +2916,8 @@ msgid "" "a sample chip made by Ensoniq, which is the basis for the GF1 chip found in " "Gravis' Ultrasound cards." msgstr "" -"ett samplechip tillverkat av Ensoniq, som är grunden för GF1-chippet som finns i " -"Gravis ultraljudskorten." +"ett samplechip tillverkat av Ensoniq, som är grunden för GF1-chippet som " +"finns i Gravis ultraljudskorten." #: src/engine/sysDef.cpp:1669 msgid "Channel 29" @@ -2950,7 +2961,7 @@ msgid "" "being independent." msgstr "" "detta är en variant av Konamis SCC-chip med den sista kanalens wavetable " -"självständig". +"självständig." #: src/engine/sysDef.cpp:1715 msgid "12xx: Set pulse width (0 to 7F)" @@ -2965,8 +2976,8 @@ msgid "" "14xx: Set filter mode (bit 0: ring mod; bit 1: low pass; bit 2: high pass; " "bit 3: band pass)" msgstr "" -"14xx: Ange filterläge (bit 0: ringmod; bit 1: lågpass; bit 2: högpass; " -"bit 3: bandpass)" +"14xx: Ange filterläge (bit 0: ringmod; bit 1: lågpass; bit 2: högpass; bit " +"3: bandpass)" #: src/engine/sysDef.cpp:1718 msgid "15xx: Set frequency sweep period low byte" @@ -3014,19 +3025,22 @@ msgstr "1Fxx: Ange fasåterställningsperioden hög byte" #: src/engine/sysDef.cpp:1729 msgid "20xx: Toggle frequency sweep (bit 0-6: speed; bit 7: direction is up)" -msgstr "20xx: Växla frekvenssvep (bit 0-6: hastighet; bit 7: riktning är uppåt)" +msgstr "" +"20xx: Växla frekvenssvep (bit 0-6: hastighet; bit 7: riktning är uppåt)" #: src/engine/sysDef.cpp:1730 msgid "" "21xx: Toggle volume sweep (bit 0-4: speed; bit 5: direction is up; bit 6: " "loop; bit 7: alternate)" msgstr "" -"21xx: Växla volymfiltersvep (bit 0-4: hastighet; bit 5: riktning är uppåt; bit 6: " -"loop; bit 7: alternativ)" +"21xx: Växla volymfiltersvep (bit 0-4: hastighet; bit 5: riktning är uppåt; " +"bit 6: loop; bit 7: alternativ)" #: src/engine/sysDef.cpp:1731 msgid "22xx: Toggle cutoff sweep (bit 0-6: speed; bit 7: direction is up)" -msgstr "22xx: Växla brytfrekvensfiltersvep (bit 0-6: hastighet; bit 7: riktning är uppåt)" +msgstr "" +"22xx: Växla brytfrekvensfiltersvep (bit 0-6: hastighet; bit 7: riktning är " +"uppåt)" #: src/engine/sysDef.cpp:1739 msgid "tildearrow Sound Unit" @@ -3037,8 +3051,8 @@ msgid "" "tildearrow's fantasy sound chip. put SID, AY and VERA in a blender, and you " "get this!" msgstr "" -"tildearrows fantasi ljudchip. stopp in SID, AY och VERA i en blandare, och du " -"får detta!" +"tildearrows fantasi ljudchip. stopp in SID, AY och VERA i en blandare, och " +"du får detta!" #: src/engine/sysDef.cpp:1751 msgid "OKI MSM6295" @@ -3083,8 +3097,8 @@ msgid "" "used in some arcade boards. Can play back either 4-bit ADPCM, 8-bit PCM or " "16-bit PCM." msgstr "" -"används i vissa arkadbrädor. Kan spela upp antingen 4-bit ADPCM, 8-bit PCM eller " -"16-bit PCM." +"används i vissa arkadbrädor. Kan spela upp antingen 4-bit ADPCM, 8-bit PCM " +"eller 16-bit PCM." #: src/engine/sysDef.cpp:1797 src/gui/settings.cpp:4001 msgid "Namco WSG" @@ -3094,7 +3108,8 @@ msgstr "Namco WSG" msgid "" "a wavetable sound chip used in Pac-Man, among other early Namco arcade games." msgstr "" -"ett wavetable-ljudchip som används i Pac-Man, bland andra tidiga Namco arkadspel." +"ett wavetable-ljudchip som används i Pac-Man, bland andra tidiga Namco " +"arkadspel." #: src/engine/sysDef.cpp:1808 msgid "Namco C15 WSG" @@ -3104,7 +3119,8 @@ msgstr "Namco C15 WSG" msgid "" "successor of the original Namco WSG chip, used in later Namco arcade games." msgstr "" -"efterföljaren till det ursprungliga Namco WSG-chippet, som användes i senare Namco arkadspel." +"efterföljaren till det ursprungliga Namco WSG-chippet, som användes i senare " +"Namco arkadspel." #: src/engine/sysDef.cpp:1819 msgid "Namco C30 WSG" @@ -3152,8 +3168,8 @@ msgid "" "the FM Towns computer).\n" "this system uses software mixing to provide two sample channels." msgstr "" -"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också på " -"FM Towns-datorn).\n" +"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också " +"på FM Towns-datorn).\n" "detta system använder mjukvarublandning för att kunna ge två samplekanaler." #: src/engine/sysDef.cpp:1849 src/engine/sysDef.cpp:1861 @@ -3172,8 +3188,8 @@ msgid "" "this one is in Extended Channel mode, which turns the third FM channel into " "four operators with independent notes/frequencies." msgstr "" -"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också på " -"FM Towns-datorn).\n" +"detta ljudchip är mest känt för att vara i Sega Genesis (men det var också " +"på FM Towns-datorn).\n" "detta system använder mjukvarublandning för att kunna ge två samplekanaler.\n" "detta är i utökat kanalläge, vilket förvandlar den tredje FM-kanalen till " "fyra operatorer med självständiga toner/frekvenser." @@ -3187,8 +3203,8 @@ msgid "" "an SN76489 derivative used in Neo Geo Pocket, has independent stereo volume " "and noise channel frequency." msgstr "" -"ett SN76489-derivat som används i Neo Geo Pocket, har självständig stereovolym " -"och bruskanalsfrekvens." +"ett SN76489-derivat som används i Neo Geo Pocket, har självständig " +"stereovolym och bruskanalsfrekvens." #: src/engine/sysDef.cpp:1880 msgid "20xx: Set noise length (0: short, 1: long)" @@ -3219,8 +3235,8 @@ msgid "" "yet another PCM chip from Irem. like Amiga, but less pitch resolution and no " "sample loop." msgstr "" -"Ännu ett till PCM-chip från Irem. som Amiga, men mindre tonhöjdsupplösning och ingen " -"sample-loop." +"Ännu ett till PCM-chip från Irem. som Amiga, men mindre tonhöjdsupplösning " +"och ingen sample-loop." #: src/engine/sysDef.cpp:1918 msgid "Sharp SM8521" @@ -3239,8 +3255,8 @@ msgid "" "a game console with 3 channels of square wave. it's what happens after " "fusing TIA and VIC together." msgstr "" -"en spelkonsol med 3 kanaler kvadratsvågor. det är vad som händer efter " -"att ha sammansmältat TIA och VIC." +"en spelkonsol med 3 kanaler kvadratsvågor. det är vad som händer efter att " +"ha sammansmältat TIA och VIC." #: src/engine/sysDef.cpp:1937 msgid "10xx: Set ring modulation (0: disable, 1: enable)" @@ -3255,8 +3271,9 @@ msgid "" "another ZX Spectrum beeper system with full PWM pulses and 3-level volume " "per channel. it also has a pitchable overlay sample channel." msgstr "" -"Ännu ett till ZX Spectrum-pipsystem med aktuella PWM-pulser och 3-nivåvolymer" -"per kanal. det har också en överlagringskanal för samples som kan höjas." +"Ännu ett till ZX Spectrum-pipsystem med aktuella PWM-pulser och 3-" +"nivåvolymerper kanal. det har också en överlagringskanal för samples som kan " +"höjas." #: src/engine/sysDef.cpp:1955 msgid "Konami K053260" @@ -3275,8 +3292,8 @@ msgid "" "two square waves (one may be turned into noise). used in the Commodore " "Plus/4, 16 and 116." msgstr "" -"två kvadratsvågor (en kan förvandlas till brus). används i Commodore " -"Plus/4, 16 och 116." +"två kvadratsvågor (en kan förvandlas till brus). används i Commodore Plus/4, " +"16 och 116." #: src/engine/sysDef.cpp:1978 msgid "Namco C140" @@ -3379,8 +3396,8 @@ msgid "" "this chip was featured in the Enterprise 128 computer. it is similar to " "POKEY, but with stereo output." msgstr "" -"Detta chip fanns med i Enterprise 128-datorn. det liknar " -"POKEY, men med stereoutgång." +"Detta chip fanns med i Enterprise 128-datorn. det liknar POKEY, men med " +"stereoutgång." #: src/engine/sysDef.cpp:2037 msgid "DAC Left" @@ -3427,8 +3444,8 @@ msgid "" "additional PCM FIFO channels in Game Boy Advance driven directly by its DMA " "hardware." msgstr "" -"ytterligare PCM FIFO-kanaler i Game Boy Advance drivna direkt av dess " -"DMA-hårdvara." +"ytterligare PCM FIFO-kanaler i Game Boy Advance drivna direkt av dess DMA-" +"hårdvara." #: src/engine/sysDef.cpp:2068 msgid "Game Boy Advance MinMod" @@ -3472,8 +3489,8 @@ msgid "" "couple features such as 32 noise pitches, an extra duty cycle, and three " "waveforms (besides triangle)." msgstr "" -"ett fantasiljudchip skapat av Euly. det är baserat på Ricoh 2A03 och lägger till ett " -"par funktioner som 32 ljudnivåer, en extra arbetscykel och tre " +"ett fantasiljudchip skapat av Euly. det är baserat på Ricoh 2A03 och lägger " +"till ett par funktioner som 32 ljudnivåer, en extra arbetscykel och tre " "vågformer till (förutom triangel)." #: src/engine/sysDef.cpp:2107 @@ -3488,7 +3505,9 @@ msgstr "Bifurcator" #: src/engine/sysDef.cpp:2121 msgid "a fantasy sound chip using logistic map iterations to generate sound." -msgstr "ett fantasiljudchip som använder logistiska kartiterationer för att generera ljud." +msgstr "" +"ett fantasiljudchip som använder logistiska kartiterationer för att generera " +"ljud." #: src/engine/sysDef.cpp:2128 msgid "10xx: Load low byte of channel sample state" @@ -3515,8 +3534,8 @@ msgid "" "a fantasy sound chip created by LTVA. it is similar to the SID chip, but " "with many of its problems fixed." msgstr "" -"ett fantasiljudchip skapat av LTVA. det liknar SID-chippet, men " -"med många av sina problem fixade." +"ett fantasiljudchip skapat av LTVA. det liknar SID-chippet, men med många av " +"sina problem fixade." #: src/engine/sysDef.cpp:2148 msgid "Dummy System" @@ -3564,7 +3583,8 @@ msgstr "08xy: Ange panorering (x: vänster; y: höger)" #: src/engine/engine.cpp:69 msgid "09xx: Set groove pattern (speed 1 if no grooves exist)" -msgstr "09xx: Ställ in spårmönster (hastighet 1 om det inte finns några grooves)" +msgstr "" +"09xx: Ställ in spårmönster (hastighet 1 om det inte finns några grooves)" #: src/engine/engine.cpp:71 msgid "0Axy: Volume slide (0y: down; x0: up)" @@ -4488,8 +4508,8 @@ msgid "" "dmf." msgstr "" "exportera i DefleMask-modulformat.\n" -"gör det bara om du verkligen, verkligen behöver, eller nedgraderar en befintlig ." -"dmf." +"gör det bara om du verkligen, verkligen behöver, eller nedgraderar en " +"befintlig .dmf." #: src/gui/exportOptions.cpp:335 msgid "format version:" @@ -4497,7 +4517,7 @@ msgstr "formatversion:" #: src/gui/exportOptions.cpp:336 msgid "1.1.3 and higher" -msgstr "1,1,3 och högre: +msgstr "1,1,3 och högre" #: src/gui/exportOptions.cpp:337 msgid "1.0/legacy (0.12)" @@ -4569,8 +4589,9 @@ msgstr "Säg till tildearrow att detta måste vara ett misstag" msgid "" "yeah, it's a bug. write a bug report in the GitHub page and tell me how did " "you get here." -msgstr "ja, det är en bugg. skriv en felrapport på GitHub-sidan och berätta till mig hur " -"du kom hit." +msgstr "" +"ja, det är en bugg. skriv en felrapport på GitHub-sidan och berätta till mig " +"hur du kom hit." #: src/gui/speed.cpp:32 src/gui/speed.cpp:102 src/gui/editControls.cpp:532 #: src/gui/sysConf.cpp:2148 src/gui/guiConst.cpp:232 src/gui/guiConst.cpp:581 @@ -5613,7 +5634,9 @@ msgstr "Inaktivera utökad kanal FM-makron (kompatibilitet)" #: src/gui/sysConf.cpp:93 src/gui/sysConf.cpp:807 src/gui/sysConf.cpp:1353 #: src/gui/sysConf.cpp:1423 msgid "Ins change in ExtCh operator 2-4 affects FB (compatibility)" -msgstr "Instrumentbyte i utökad kanaloperatorer 2-4 påverkar återkoppling (kompatibilitet)" +msgstr "" +"Instrumentbyte i utökad kanaloperatorer 2-4 påverkar återkoppling " +"(kompatibilitet)" #: src/gui/sysConf.cpp:99 msgid "Modified sine wave (joke)" @@ -5813,7 +5836,8 @@ msgstr "Exakt utgång (normal)" msgid "" "Pretty please one more compat flag when I use arpeggio and my sound length" msgstr "" -"Snälla snälla en kompatflagga till när jag använder arpeggio och min ljudlängd" +"Snälla snälla en kompatflagga till när jag använder arpeggio och min " +"ljudlängd" #: src/gui/sysConf.cpp:405 src/gui/sysConf.cpp:438 msgid "DAC bit depth (reduces output rate):" @@ -5979,7 +6003,8 @@ msgstr "Inaktivera 1Exy ADSR-uppdatering (kompatibilitet)" #: src/gui/sysConf.cpp:753 msgid "Relative duty and cutoff macros are coarse (compatibility)" -msgstr "Brytfrekvensmakro för relativ drift och modulatortoner (kompatibilitet)" +msgstr "" +"Brytfrekvensmakro för relativ drift och modulatortoner (kompatibilitet)" #: src/gui/sysConf.cpp:757 msgid "Cutoff macro race conditions (compatibility)" @@ -6738,7 +6763,8 @@ msgstr "Rå (tonnummer är värdet)" #: src/gui/settings.cpp:203 msgid "Two octaves alternate (lower keys are 0-9, upper keys are A-F)" -msgstr "Två oktaver alternerar (nedre tangenterna är 0-9, övre tangenterna är A-F)" +msgstr "" +"Två oktaver alternerar (nedre tangenterna är 0-9, övre tangenterna är A-F)" #: src/gui/settings.cpp:204 src/gui/settings.cpp:211 msgid "Use dual control change (one for each nibble)" @@ -6877,8 +6903,7 @@ msgstr "Tryck tangent..." #: src/gui/settings.cpp:542 msgid "Do you want to save your settings?" -msgstr " -Vill du spara dina inställningar?" +msgstr "Vill du spara dina inställningar?" #: src/gui/settings.cpp:549 msgid "General" @@ -6890,7 +6915,8 @@ msgstr "Rendera backend" #: src/gui/settings.cpp:608 src/gui/settings.cpp:627 src/gui/settings.cpp:1259 msgid "you may need to restart Furnace for this setting to take effect." -msgstr "du kan behöva starta om Furnace för att denna inställning ska träda i kraft." +msgstr "" +"du kan behöva starta om Furnace för att denna inställning ska träda i kraft." #: src/gui/settings.cpp:611 msgid "Advanced render backend settings" @@ -7039,7 +7065,8 @@ msgstr "vad gör du? sluta!" msgid "" "it is a bad idea to set this number higher than your CPU core count (%d)!" msgstr "" -"det är en dålig idé att ställa in denna siffra högre än antalet CPU-kärnor som du har (%d)!" +"det är en dålig idé att ställa in denna siffra högre än antalet CPU-kärnor " +"som du har (%d)!" #: src/gui/settings.cpp:768 msgid "Oscilloscope rendering engine:" @@ -7123,7 +7150,8 @@ msgstr "Använd ej kompatibilitetsflaggor när du laddar .dmf" #: src/gui/settings.cpp:850 msgid "do not report any issues arising from the use of this option!" -msgstr "rapportera inga problem som uppstår vid användningen av detta alternativ!" +msgstr "" +"rapportera inga problem som uppstår vid användningen av detta alternativ!" #: src/gui/settings.cpp:853 msgid "Play after opening song:" @@ -7305,7 +7333,9 @@ msgstr "" #: src/gui/settings.cpp:1273 msgid "you have been arrested for trying to engage with a disabled combo box." -msgstr "du har blivit gripen för att ha försökt engagera sig med en funktionsnedsatt kombinationsruta." +msgstr "" +"du har blivit gripen för att ha försökt engagera sig med en funktionsnedsatt " +"kombinationsruta." #: src/gui/settings.cpp:1280 src/gui/settings.cpp:1282 msgid "" @@ -10046,7 +10076,8 @@ msgstr "aktiverat alla instrumenttyper" #: src/gui/settings.cpp:4506 msgid "OK, if I bring your Partial pitch linearity will you stop bothering me?" -msgstr "OK, om jag tar med din partiella tonhöjdslinjäritet slutar du störa mig?" +msgstr "" +"OK, om jag tar med din partiella tonhöjdslinjäritet slutar du störa mig?" #: src/gui/settings.cpp:4510 msgid "unlocked audio multi-threading options!" @@ -10298,10 +10329,355 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +#, fuzzy +msgid "the biggest multi-system chiptune tracker!" +msgstr "" +"välkommen till Furnace, den största chiptune-spåraren med öppen källkod!" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +#, fuzzy +msgid "-- program --" +msgstr "Program" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +#, fuzzy +msgid "greetings to:" +msgstr "inställningar:" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "Om Furnace" +#: src/gui/about.cpp:402 +#, fuzzy +msgid "Unsaved changes! Save changes before playing?" +msgstr "Osparade ändringar! Spara ändringar innan du öppnar filen?" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" @@ -12565,7 +12941,8 @@ msgstr "Välkommen!" #: src/gui/tutorial.cpp:659 msgid "welcome to Furnace, the biggest open-source chiptune tracker!" -msgstr "välkommen till Furnace, den största chiptune-spåraren med öppen källkod!" +msgstr "" +"välkommen till Furnace, den största chiptune-spåraren med öppen källkod!" #: src/gui/tutorial.cpp:663 msgid "here are some tips to get you started:" @@ -12587,9 +12964,10 @@ msgid "" msgstr "" "- lägg till ett instrument genom att klicka på + i Instrument\n" "- klicka på mönstervyn för att fokusera den\n" -"- kanalkolumner har följande, i denna ordning: note, instrument, " -"volym och effekter\n" -"- tryck på mellanslagstangenten när du är på mönstret för att växla redigeringsläge\n" +"- kanalkolumner har följande, i denna ordning: note, instrument, volym och " +"effekter\n" +"- tryck på mellanslagstangenten när du är på mönstret för att växla " +"redigeringsläge\n" "- klicka på mönstret eller använd piltangenterna för att flytta markören\n" "- värden (instrument, volym, effekter och effektvärden) är i hexadecimala\n" "- tryck på enter för att spela/stoppa låten\n" @@ -12616,8 +12994,8 @@ msgid "" "if you find any issues, be sure to report them! the issue tracker is here: " "https://github.com/tildearrow/furnace/issues" msgstr "" -"Om du hittar några problem, var noga med att rapportera dem! problemspåraren finns här: " -"https://github.com/tildearrow/furnace/issues" +"Om du hittar några problem, var noga med att rapportera dem! problemspåraren " +"finns här: https://github.com/tildearrow/furnace/issues" #: src/gui/tutorial.cpp:1426 #, c-format @@ -12662,7 +13040,8 @@ msgstr "Osparade ändringar! Spara ändringar innan du öppnar en annan fil?" #: src/gui/doAction.cpp:52 msgid "Unsaved changes! Save changes before opening backup?" -msgstr "Osparade ändringar! Spara ändringar innan du öppnar säkerhetskopiering?" +msgstr "" +"Osparade ändringar! Spara ändringar innan du öppnar säkerhetskopiering?" #: src/gui/doAction.cpp:62 src/gui/gui.cpp:4237 src/gui/gui.cpp:5025 #: src/gui/gui.cpp:5063 src/gui/gui.cpp:5069 src/gui/gui.cpp:5657 @@ -15636,8 +16015,8 @@ msgid "" "you are doing.\n" "it is recommended to use the Gain macro for decrease instead." msgstr "" -"att använda minskningslägen kommer inte att producera något ljud alls, om du inte vet vad" -"du gör.\n" +"att använda minskningslägen kommer inte att producera något ljud alls, om du " +"inte vet vaddu gör.\n" "det rekommenderas att använda makrot Gain för att minska i stället." #: src/gui/insEdit.cpp:6703 diff --git a/po/th.po b/po/th.po index 2836e0baf..ca49227ef 100644 --- a/po/th.po +++ b/po/th.po @@ -71,7 +71,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9951,10 +9951,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/tr.po b/po/tr.po index 622f8cc38..7729380b1 100644 --- a/po/tr.po +++ b/po/tr.po @@ -72,7 +72,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9947,10 +9947,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr "" diff --git a/po/uk.po b/po/uk.po index b9a642cc2..b44e98666 100644 --- a/po/uk.po +++ b/po/uk.po @@ -73,7 +73,7 @@ msgstr "" #: src/engine/sysDef.cpp:455 msgid "" "2Cxy: Automatic noise frequency (x: mode (0: disable, 1: freq, 2: freq + OR " -"mask); y: offset" +"mask); y: offset)" msgstr "" #: src/engine/sysDef.cpp:456 @@ -9950,10 +9950,350 @@ msgstr "" msgid "Replace##QueryReplace" msgstr "" +#: src/gui/about.cpp:26 +msgid "is proud to present" +msgstr "" + +#: src/gui/about.cpp:30 +msgid "the biggest multi-system chiptune tracker!" +msgstr "" + +#: src/gui/about.cpp:31 +msgid "featuring DefleMask song compatibility." +msgstr "" + +#: src/gui/about.cpp:33 +msgid "> CREDITS <" +msgstr "" + +#: src/gui/about.cpp:35 +msgid "-- program --" +msgstr "" + +#: src/gui/about.cpp:37 +msgid "A M 4 N (intro tune)" +msgstr "" + +#: src/gui/about.cpp:52 +msgid "-- graphics/UI design --" +msgstr "" + +#: src/gui/about.cpp:59 +msgid "-- documentation --" +msgstr "" + +#: src/gui/about.cpp:69 +msgid "-- demo songs --" +msgstr "" + +#: src/gui/about.cpp:195 +msgid "-- additional feedback/fixes --" +msgstr "" + +#: src/gui/about.cpp:206 +msgid "-- Metal backend test team --" +msgstr "" + +#: src/gui/about.cpp:212 +msgid "-- DirectX 9 backend test team --" +msgstr "" + +#: src/gui/about.cpp:219 +msgid "powered by:" +msgstr "" + +#: src/gui/about.cpp:220 +msgid "Dear ImGui by Omar Cornut" +msgstr "" + +#: src/gui/about.cpp:221 +msgid "SDL2 by Sam Lantinga" +msgstr "" + +#: src/gui/about.cpp:225 +msgid "zlib by Jean-loup Gailly" +msgstr "" + +#: src/gui/about.cpp:226 +msgid "and Mark Adler" +msgstr "" + +#: src/gui/about.cpp:227 +msgid "libsndfile by Erik de Castro Lopo" +msgstr "" + +#: src/gui/about.cpp:228 +msgid "Portable File Dialogs by Sam Hocevar" +msgstr "" + +#: src/gui/about.cpp:229 +msgid "Native File Dialog by Frogtoss Games" +msgstr "" + +#: src/gui/about.cpp:231 +msgid "Weak-JACK by x42" +msgstr "" + +#: src/gui/about.cpp:232 +msgid "RtMidi by Gary P. Scavone" +msgstr "" + +#: src/gui/about.cpp:233 +msgid "FFTW by Matteo Frigo and Steven G. Johnson" +msgstr "" + +#: src/gui/about.cpp:234 +msgid "backward-cpp by Google" +msgstr "" + +#: src/gui/about.cpp:235 +msgid "adpcm by superctr" +msgstr "" + +#: src/gui/about.cpp:236 +msgid "adpcm-xq by David Bryant" +msgstr "" + +#: src/gui/about.cpp:237 +msgid "Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt" +msgstr "" + +#: src/gui/about.cpp:238 +msgid "YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt" +msgstr "" + +#: src/gui/about.cpp:239 +msgid "ESFMu (modified version) by Kagamiin~" +msgstr "" + +#: src/gui/about.cpp:240 +msgid "ymfm by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:241 +msgid "emu2413 by Digital Sound Antiques" +msgstr "" + +#: src/gui/about.cpp:242 +msgid "MAME SN76496 by Nicola Salmoria" +msgstr "" + +#: src/gui/about.cpp:243 +msgid "MAME AY-3-8910 by Couriersud" +msgstr "" + +#: src/gui/about.cpp:244 +msgid "with AY8930 fixes by Eulous, cam900 and Grauw" +msgstr "" + +#: src/gui/about.cpp:245 +msgid "MAME SAA1099 by Juergen Buchmueller and Manuel Abadia" +msgstr "" + +#: src/gui/about.cpp:246 +msgid "MAME Namco WSG by Nicola Salmoria and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:247 +msgid "MAME RF5C68 core by Olivier Galibert and Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:248 +msgid "MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya" +msgstr "" + +#: src/gui/about.cpp:249 +msgid "MAME MSM6258 core by Barry Rodewald" +msgstr "" + +#: src/gui/about.cpp:250 +msgid "MAME YMZ280B core by Aaron Giles" +msgstr "" + +#: src/gui/about.cpp:251 +msgid "MAME GA20 core by Acho A. Tang and R. Belmont" +msgstr "" + +#: src/gui/about.cpp:252 +msgid "MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert" +msgstr "" + +#: src/gui/about.cpp:253 +msgid "SAASound by Dave Hooper and Simon Owen" +msgstr "" + +#: src/gui/about.cpp:254 +msgid "SameBoy by Lior Halphon" +msgstr "" + +#: src/gui/about.cpp:255 +msgid "Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores" +msgstr "" + +#: src/gui/about.cpp:256 +msgid "SNES DSP core by Blargg" +msgstr "" + +#: src/gui/about.cpp:257 +msgid "puNES (NES, MMC5 and FDS) by FHorse" +msgstr "" + +#: src/gui/about.cpp:258 +msgid "NSFPlay (NES and FDS) by Brad Smith and Brezza" +msgstr "" + +#: src/gui/about.cpp:259 +msgid "reSID by Dag Lem" +msgstr "" + +#: src/gui/about.cpp:260 +msgid "reSIDfp by Dag Lem, Antti Lankila" +msgstr "" + +#: src/gui/about.cpp:261 +msgid "and Leandro Nini" +msgstr "" + +#: src/gui/about.cpp:262 +msgid "dSID by DefleMask Team based on jsSID" +msgstr "" + +#: src/gui/about.cpp:263 +msgid "Stella by Stella Team" +msgstr "" + +#: src/gui/about.cpp:264 +msgid "QSound emulator by superctr and Valley Bell" +msgstr "" + +#: src/gui/about.cpp:265 +msgid "VICE VIC-20 sound core by Rami Rasanen and viznut" +msgstr "" + +#: src/gui/about.cpp:266 +msgid "VICE TED sound core by Andreas Boose, Tibor Biczo" +msgstr "" + +#: src/gui/about.cpp:267 +msgid "and Marco van den Heuvel" +msgstr "" + +#: src/gui/about.cpp:268 +msgid "VERA sound core by Frank van den Hoef" +msgstr "" + +#: src/gui/about.cpp:269 +msgid "mzpokeysnd POKEY emulator by Michael Borisov" +msgstr "" + +#: src/gui/about.cpp:270 +msgid "ASAP POKEY emulator by Piotr Fusik" +msgstr "" + +#: src/gui/about.cpp:271 +msgid "ported by laoo to C++" +msgstr "" + +#: src/gui/about.cpp:272 +msgid "vgsound_emu (second version, modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:273 +msgid "SM8521 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:274 +msgid "D65010G031 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:275 +msgid "Namco C140/C219 emulator (modified version) by cam900" +msgstr "" + +#: src/gui/about.cpp:276 +msgid "PowerNoise emulator by scratchminer" +msgstr "" + +#: src/gui/about.cpp:277 +msgid "ep128emu by Istvan Varga" +msgstr "" + +#: src/gui/about.cpp:278 +msgid "NDS sound emulator by cam900" +msgstr "" + +#: src/gui/about.cpp:280 +msgid "greetings to:" +msgstr "" + +#: src/gui/about.cpp:283 +msgid "all members of Deflers of Noice!" +msgstr "" + +#: src/gui/about.cpp:285 +msgid "copyright © 2021-2024 tildearrow" +msgstr "" + +#: src/gui/about.cpp:286 +msgid "(and contributors)." +msgstr "" + +#: src/gui/about.cpp:287 +msgid "licensed under GPLv2+! see" +msgstr "" + +#: src/gui/about.cpp:288 +msgid "LICENSE for more information." +msgstr "" + +#: src/gui/about.cpp:290 +msgid "help Furnace grow:" +msgstr "" + +#: src/gui/about.cpp:293 +msgid "contact tildearrow at:" +msgstr "" + +#: src/gui/about.cpp:296 +msgid "disclaimer:" +msgstr "" + +#: src/gui/about.cpp:297 +msgid "despite the fact this program works" +msgstr "" + +#: src/gui/about.cpp:298 +msgid "with the .dmf file format, it is NOT" +msgstr "" + +#: src/gui/about.cpp:299 +msgid "affiliated with Delek or DefleMask in" +msgstr "" + +#: src/gui/about.cpp:300 +msgid "any way, nor it is a replacement for" +msgstr "" + +#: src/gui/about.cpp:301 +msgid "the original program." +msgstr "" + +#: src/gui/about.cpp:303 +msgid "it also comes with ABSOLUTELY NO WARRANTY." +msgstr "" + #: src/gui/about.cpp:305 +msgid "thanks to all contributors/bug reporters!" +msgstr "" + +#: src/gui/about.cpp:312 msgid "About Furnace" msgstr "" +#: src/gui/about.cpp:402 +msgid "Unsaved changes! Save changes before playing?" +msgstr "" + #: src/gui/compatFlags.cpp:31 src/gui/guiConst.cpp:598 msgid "Compatibility Flags" msgstr ""