GUI: add audio load meter to statistics

This commit is contained in:
tildearrow 2022-05-03 02:29:12 -05:00
parent 3d541682e6
commit b8a2c90b61
4 changed files with 19 additions and 2 deletions

View file

@ -26,6 +26,7 @@
#include "safeWriter.h"
#include "../audio/taAudio.h"
#include "blip_buf.h"
#include <atomic>
#include <functional>
#include <initializer_list>
#include <thread>
@ -416,6 +417,7 @@ class DivEngine {
float oscSize;
int oscReadPos, oscWritePos;
int tickMult;
std::atomic<size_t> processTime;
void runExportThread();
void nextBuf(float** in, float** out, int inChans, int outChans, unsigned int size);
@ -923,7 +925,8 @@ class DivEngine {
oscSize(1),
oscReadPos(0),
oscWritePos(0),
tickMult(1) {
tickMult(1),
processTime(0) {
memset(isMuted,0,DIV_MAX_CHANS*sizeof(bool));
memset(keyHit,0,DIV_MAX_CHANS*sizeof(bool));
memset(dispatchChanOfChan,0,DIV_MAX_CHANS*sizeof(int));