GUI: hide SCV once again
after the unification the system ID and chan count are stable however, the system is still beta... it won't be ready by 0.6.8 so I am going to hide it
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@ -74,7 +74,7 @@
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#define FM_PREVIEW_SIZE 512
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#define FM_PREVIEW_SIZE 512
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#define CHECK_HIDDEN_SYSTEM(x) \
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#define CHECK_HIDDEN_SYSTEM(x) \
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(x==DIV_SYSTEM_YMU759 || x==DIV_SYSTEM_DUMMY || x==DIV_SYSTEM_SEGAPCM_COMPAT || x==DIV_SYSTEM_PONG)
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(x==DIV_SYSTEM_YMU759 || x==DIV_SYSTEM_DUMMY || x==DIV_SYSTEM_SEGAPCM_COMPAT || x==DIV_SYSTEM_PONG || x==DIV_SYSTEM_UPD1771C)
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enum FurnaceGUIRenderBackend {
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enum FurnaceGUIRenderBackend {
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GUI_BACKEND_SDL=0,
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GUI_BACKEND_SDL=0,
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@ -1568,11 +1568,6 @@ void FurnaceGUI::initSystemPresets() {
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)
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)
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}
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}
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);
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);
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ENTRY(
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"Epoch Super Cassette Vision", {
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CH(DIV_SYSTEM_UPD1771C, 1.0f, 0, "")
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}
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);
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CATEGORY_END;
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CATEGORY_END;
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CATEGORY_BEGIN(_("Arcade systems"),_("INSERT COIN"));
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CATEGORY_BEGIN(_("Arcade systems"),_("INSERT COIN"));
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