GUI: hide SCV once again

after the unification the system ID and chan count are stable
however, the system is still beta...
it won't be ready by 0.6.8 so I am going to hide it
This commit is contained in:
tildearrow 2025-03-10 11:43:17 -05:00
parent 72a2fa1b2e
commit b7a8745581
2 changed files with 1 additions and 6 deletions

View file

@ -74,7 +74,7 @@
#define FM_PREVIEW_SIZE 512 #define FM_PREVIEW_SIZE 512
#define CHECK_HIDDEN_SYSTEM(x) \ #define CHECK_HIDDEN_SYSTEM(x) \
(x==DIV_SYSTEM_YMU759 || x==DIV_SYSTEM_DUMMY || x==DIV_SYSTEM_SEGAPCM_COMPAT || x==DIV_SYSTEM_PONG) (x==DIV_SYSTEM_YMU759 || x==DIV_SYSTEM_DUMMY || x==DIV_SYSTEM_SEGAPCM_COMPAT || x==DIV_SYSTEM_PONG || x==DIV_SYSTEM_UPD1771C)
enum FurnaceGUIRenderBackend { enum FurnaceGUIRenderBackend {
GUI_BACKEND_SDL=0, GUI_BACKEND_SDL=0,

View file

@ -1568,11 +1568,6 @@ void FurnaceGUI::initSystemPresets() {
) )
} }
); );
ENTRY(
"Epoch Super Cassette Vision", {
CH(DIV_SYSTEM_UPD1771C, 1.0f, 0, "")
}
);
CATEGORY_END; CATEGORY_END;
CATEGORY_BEGIN(_("Arcade systems"),_("INSERT COIN")); CATEGORY_BEGIN(_("Arcade systems"),_("INSERT COIN"));