GUI: add setting for double click time

This commit is contained in:
tildearrow 2023-01-14 14:07:50 -05:00
parent 26e424fe9f
commit b644de1c1f
4 changed files with 15 additions and 2 deletions

View file

@ -492,6 +492,13 @@ void FurnaceGUI::drawSettings() {
ImGui::Separator();
if (CWSliderFloat("Double-click time (seconds)",&settings.doubleClickTime,0.02,1.0,"%.2f")) {
if (settings.doubleClickTime<0.02) settings.doubleClickTime=0.02;
if (settings.doubleClickTime>1.0) settings.doubleClickTime=1.0;
applyUISettings(false);
}
ImGui::Text("Toggle channel solo on:");
if (ImGui::RadioButton("Right-click or double-click##soloA",settings.soloAction==0)) {
settings.soloAction=0;
@ -2557,6 +2564,7 @@ void FurnaceGUI::syncSettings() {
settings.exportLoops=e->getConfInt("exportLoops",0);
settings.exportFadeOut=e->getConfDouble("exportFadeOut",0.0);
settings.macroLayout=e->getConfInt("macroLayout",0);
settings.doubleClickTime=e->getConfFloat("doubleClickTime",0.3f);
clampSetting(settings.mainFontSize,2,96);
clampSetting(settings.patFontSize,2,96);
@ -2667,6 +2675,7 @@ void FurnaceGUI::syncSettings() {
clampSetting(settings.ordersCursor,0,1);
clampSetting(settings.persistFadeOut,0,1);
clampSetting(settings.macroLayout,0,4);
clampSetting(settings.doubleClickTime,0.02,1.0);
if (settings.exportLoops<0.0) settings.exportLoops=0.0;
if (settings.exportFadeOut<0.0) settings.exportFadeOut=0.0;
@ -2870,6 +2879,7 @@ void FurnaceGUI::commitSettings() {
e->setConf("exportLoops",settings.exportLoops);
e->setConf("exportFadeOut",settings.exportFadeOut);
e->setConf("macroLayout",settings.macroLayout);
e->setConf("doubleClickTime",settings.doubleClickTime);
// colors
for (int i=0; i<GUI_COLOR_MAX; i++) {
@ -3444,6 +3454,7 @@ void FurnaceGUI::applyUISettings(bool updateFonts) {
ImGui::GetIO().ConfigInputTrickleEventQueue=settings.eventDelay;
ImGui::GetIO().ConfigWindowsMoveFromTitleBarOnly=settings.moveWindowTitle;
ImGui::GetIO().ConfigInertialScrollToleranceSqr=pow(dpiScale*4.0f,2.0f);
ImGui::GetIO().MouseDoubleClickTime=settings.doubleClickTime;
for (int i=0; i<256; i++) {
ImVec4& base=uiColors[GUI_COLOR_PATTERN_EFFECT_PITCH];