add ins type for Pokémon Mini and GA20
This commit is contained in:
parent
dafa0189a8
commit
b619580b4b
9 changed files with 43 additions and 3 deletions
|
|
@ -422,6 +422,14 @@ void FurnaceGUI::drawInsList(bool asChild) {
|
|||
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_K007232]);
|
||||
name=fmt::sprintf(ICON_FA_BAR_CHART "##_INS%d",i);
|
||||
break;
|
||||
case DIV_INS_GA20:
|
||||
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_GA20]);
|
||||
name=fmt::sprintf(ICON_FA_BAR_CHART "##_INS%d",i);
|
||||
break;
|
||||
case DIV_INS_POKEMINI:
|
||||
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_POKEMINI]);
|
||||
name=fmt::sprintf(ICON_FA_BAR_CHART "##_INS%d",i);
|
||||
break;
|
||||
default:
|
||||
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_UNKNOWN]);
|
||||
name=fmt::sprintf(ICON_FA_QUESTION "##_INS%d",i);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue