WIP SNES support, part 2
Make the code build again, still no sound though
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10 changed files with 249 additions and 129 deletions
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@ -113,7 +113,6 @@ const char* insTypes[DIV_INS_MAX+1]={
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"Sound Unit",
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"Namco WSG",
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"OPL (drums)",
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"SNES",
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NULL
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};
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@ -895,6 +894,7 @@ const int availableSystems[]={
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DIV_SYSTEM_MSM6258,
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DIV_SYSTEM_MSM6295,
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DIV_SYSTEM_RF5C68,
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DIV_SYSTEM_SNES,
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0 // don't remove this last one!
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};
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