WIP SNES support, part 2
Make the code build again, still no sound though
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f3a90d554c
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10 changed files with 249 additions and 129 deletions
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@ -86,7 +86,7 @@ struct DivSample {
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unsigned int length8, length16, length1, lengthDPCM, lengthZ, lengthQSoundA, lengthA, lengthB, lengthBRR, lengthVOX;
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unsigned int off8, off16, off1, offDPCM, offZ, offQSoundA, offA, offB, offBRR, offVOX;
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unsigned int offSegaPCM, offQSound, offX1_010, offSU, offYMZ280B, offRF5C68;
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unsigned int offSegaPCM, offQSound, offX1_010, offSU, offYMZ280B, offRF5C68, offSNES;
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unsigned int samples;
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@ -249,6 +249,7 @@ struct DivSample {
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offX1_010(0),
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offSU(0),
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offRF5C68(0),
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offSNES(0),
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samples(0) {}
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~DivSample();
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};
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