arcade: minor optimization

This commit is contained in:
tildearrow 2021-12-09 01:03:05 -05:00
parent defaf7397a
commit b358338613
10 changed files with 2788 additions and 11 deletions

View file

@ -49,9 +49,9 @@ void DivPlatformArcade::acquire(short* bufL, short* bufR, size_t start, size_t l
}
}
OPM_Clock(&fm,o,NULL,NULL,NULL);
OPM_Clock(&fm,o,NULL,NULL,NULL);
OPM_Clock(&fm,o,NULL,NULL,NULL);
OPM_Clock(&fm,NULL,NULL,NULL,NULL);
OPM_Clock(&fm,NULL,NULL,NULL,NULL);
OPM_Clock(&fm,NULL,NULL,NULL,NULL);
OPM_Clock(&fm,o,NULL,NULL,NULL);
pcmCycles+=31250;

View file

@ -2,7 +2,7 @@
#define _ARCADE_H
#include "../dispatch.h"
#include <queue>
#include "../../../extern/Nuked-OPM/opm.h"
#include "../../../extern/opm/opm.h"
class DivPlatformArcade: public DivDispatch {
protected: