asset directories, part 9

This commit is contained in:
tildearrow 2023-05-16 04:29:26 -05:00
parent 92cf966a36
commit b1e2d76ce6
2 changed files with 19 additions and 3 deletions

View file

@ -523,9 +523,6 @@ class DivEngine {
// remove an asset
void removeAsset(std::vector<DivAssetDir>& dir, int entry);
// check whether an asset directory is complete
void checkAssetDir(std::vector<DivAssetDir>& dir, size_t entries);
// read/write asset dir
void putAssetDirData(SafeWriter* w, std::vector<DivAssetDir>& dir);
DivDataErrors readAssetDirData(SafeReader& reader, std::vector<DivAssetDir>& dir);
@ -607,6 +604,8 @@ class DivEngine {
// convert old flags
static void convertOldFlags(unsigned int oldFlags, DivConfig& newFlags, DivSystem sys);
// check whether an asset directory is complete (UNSAFE)
void checkAssetDir(std::vector<DivAssetDir>& dir, size_t entries);
// benchmark (returns time in seconds)
double benchmarkPlayback();