remove Namco 163 name setting

This commit is contained in:
tildearrow 2023-07-20 16:50:19 -05:00
parent 08bd036193
commit b087b28325
8 changed files with 9 additions and 43 deletions

View file

@ -1638,12 +1638,6 @@ void FurnaceGUI::drawSettings() {
ImGui::Separator();
ImGui::Text("Namco 163 chip name");
ImGui::SameLine();
ImGui::InputTextWithHint("##C163Name",DIV_C163_DEFAULT_NAME,&settings.c163Name);
ImGui::Separator();
ImGui::Text("Channel colors:");
if (ImGui::RadioButton("Single##CHC0",settings.channelColors==0)) {
settings.channelColors=0;
@ -2067,11 +2061,7 @@ void FurnaceGUI::drawSettings() {
UI_COLOR_CONFIG(GUI_COLOR_INSTR_OPL,"FM (OPL)");
UI_COLOR_CONFIG(GUI_COLOR_INSTR_FDS,"FDS");
UI_COLOR_CONFIG(GUI_COLOR_INSTR_VBOY,"Virtual Boy");
// special case
String c163Label=fmt::sprintf("%s##CC_GUI_COLOR_INSTR_N163",settings.c163Name);
if (ImGui::ColorEdit4(c163Label.c_str(),(float*)&uiColors[GUI_COLOR_INSTR_N163])) {
applyUISettings(false);
}
UI_COLOR_CONFIG(GUI_COLOR_INSTR_N163,"Namco 163");
UI_COLOR_CONFIG(GUI_COLOR_INSTR_SCC,"Konami SCC");
UI_COLOR_CONFIG(GUI_COLOR_INSTR_OPZ,"FM (OPZ)");
UI_COLOR_CONFIG(GUI_COLOR_INSTR_POKEY,"POKEY");
@ -2662,7 +2652,6 @@ void FurnaceGUI::syncSettings() {
settings.audioChans=e->getConfInt("audioChans",2);
settings.midiInDevice=e->getConfString("midiInDevice","");
settings.midiOutDevice=e->getConfString("midiOutDevice","");
settings.c163Name=e->getConfString("c163Name",DIV_C163_DEFAULT_NAME);
settings.renderDriver=e->getConfString("renderDriver","");
settings.sdlAudioDriver=e->getConfString("sdlAudioDriver","");
settings.audioQuality=e->getConfInt("audioQuality",0);
@ -3011,7 +3000,6 @@ void FurnaceGUI::commitSettings() {
e->setConf("audioDevice",settings.audioDevice);
e->setConf("midiInDevice",settings.midiInDevice);
e->setConf("midiOutDevice",settings.midiOutDevice);
e->setConf("c163Name",settings.c163Name);
e->setConf("renderDriver",settings.renderDriver);
e->setConf("sdlAudioDriver",settings.sdlAudioDriver);
e->setConf("audioQuality",settings.audioQuality);