GUI: audio failure resilience
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parent
fe47a2ba09
commit
b0698dbac3
5 changed files with 35 additions and 11 deletions
12
src/main.cpp
12
src/main.cpp
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@ -38,6 +38,8 @@ bool consoleMode=false;
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bool consoleMode=true;
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#endif
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bool displayEngineFailError=false;
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std::vector<TAParam> params;
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bool pHelp(String) {
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@ -330,7 +332,11 @@ int main(int argc, char** argv) {
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}
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if (!e.init()) {
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logE("could not initialize engine!\n");
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return 1;
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if (consoleMode) {
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return 1;
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} else {
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displayEngineFailError=false;
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}
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}
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if (outName!="" || vgmOutName!="") {
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if (vgmOutName!="") {
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@ -383,6 +389,10 @@ int main(int argc, char** argv) {
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g.bindEngine(&e);
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if (!g.init()) return 1;
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if (displayEngineFailError) {
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g.showError("error while initializing audio!");
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}
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if (!fileName.empty()) {
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g.setFileName(fileName);
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}
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