preparations for user presets
now we need save
This commit is contained in:
parent
e65168326b
commit
b04ddaa20a
4 changed files with 189 additions and 14 deletions
|
|
@ -1231,22 +1231,24 @@ struct Gradient2D {
|
|||
|
||||
struct FurnaceGUISysDefChip {
|
||||
DivSystem sys;
|
||||
float vol, pan;
|
||||
const char* flags;
|
||||
FurnaceGUISysDefChip(DivSystem s, float v, float p, const char* f):
|
||||
float vol, pan, panFR;
|
||||
String flags;
|
||||
FurnaceGUISysDefChip(DivSystem s, float v, float p, const char* f, float pf=0.0):
|
||||
sys(s),
|
||||
vol(v),
|
||||
pan(p),
|
||||
panFR(pf),
|
||||
flags(f) {}
|
||||
};
|
||||
|
||||
struct FurnaceGUISysDef {
|
||||
const char* name;
|
||||
const char* extra;
|
||||
String name;
|
||||
String extra;
|
||||
String definition;
|
||||
std::vector<FurnaceGUISysDefChip> orig;
|
||||
std::vector<FurnaceGUISysDef> subDefs;
|
||||
FurnaceGUISysDef(const char* n, std::initializer_list<FurnaceGUISysDefChip> def, const char* e=NULL);
|
||||
FurnaceGUISysDef(const char* n, const char* def, DivEngine* e);
|
||||
};
|
||||
|
||||
struct FurnaceGUISysCategory {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue