GUI: fix fade in when enabling fade in
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@ -6585,6 +6585,8 @@ bool FurnaceGUI::loop() {
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if (initialScreenWipe>0.0f) {
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rend->wipe(pow(initialScreenWipe,2.0f));
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}
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} else if (settings.disableFadeIn) {
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initialScreenWipe=0.0f;
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}
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}
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drawTimeEnd=SDL_GetPerformanceCounter();
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