GUI: begin working on unified ins/wave/sample list

This commit is contained in:
tildearrow 2022-03-14 00:26:27 -05:00
parent 5b2ec3ee87
commit a96fd5727e
5 changed files with 104 additions and 67 deletions

View file

@ -19,6 +19,7 @@
// guiConst: constants used in the GUI like arrays, strings and other stuff
#include "guiConst.h"
#include "../engine/instrument.h"
const int opOrder[4]={
0, 2, 1, 3
@ -64,3 +65,31 @@ const char* pitchLabel[11]={
"1/6", "1/5", "1/4", "1/3", "1/2", "1x", "2x", "3x", "4x", "5x", "6x"
};
const char* insTypes[DIV_INS_MAX]={
"Standard",
"FM (4-operator)",
"Game Boy",
"C64",
"Amiga/Sample",
"PC Engine",
"AY-3-8910/SSG",
"AY8930",
"TIA",
"SAA1099",
"VIC",
"PET",
"VRC6",
"FM (OPLL)",
"FM (OPL)",
"FDS",
"Virtual Boy",
"Namco 163",
"Konami SCC",
"FM (OPZ)",
"POKEY",
"PC Beeper",
"WonderSwan",
"Atari Lynx",
"VERA",
"X1-010"
};