GUI: begin working on unified ins/wave/sample list
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5 changed files with 104 additions and 67 deletions
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@ -19,6 +19,7 @@
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// guiConst: constants used in the GUI like arrays, strings and other stuff
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#include "guiConst.h"
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#include "../engine/instrument.h"
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const int opOrder[4]={
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0, 2, 1, 3
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@ -64,3 +65,31 @@ const char* pitchLabel[11]={
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"1/6", "1/5", "1/4", "1/3", "1/2", "1x", "2x", "3x", "4x", "5x", "6x"
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};
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const char* insTypes[DIV_INS_MAX]={
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"Standard",
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"FM (4-operator)",
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"Game Boy",
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"C64",
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"Amiga/Sample",
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"PC Engine",
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"AY-3-8910/SSG",
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"AY8930",
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"TIA",
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"SAA1099",
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"VIC",
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"PET",
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"VRC6",
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"FM (OPLL)",
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"FM (OPL)",
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"FDS",
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"Virtual Boy",
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"Namco 163",
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"Konami SCC",
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"FM (OPZ)",
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"POKEY",
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"PC Beeper",
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"WonderSwan",
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"Atari Lynx",
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"VERA",
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"X1-010"
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};
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