GUI: detect UI scale factor when moving window

This commit is contained in:
tildearrow 2023-08-31 01:24:06 -05:00
parent 9caa2f38f4
commit a882d7bcf2
6 changed files with 107 additions and 25 deletions

View file

@ -4153,18 +4153,20 @@ void FurnaceGUI::applyUISettings(bool updateFonts) {
setupLabel(settings.emptyLabel.c_str(),emptyLabel,3);
setupLabel(settings.emptyLabel2.c_str(),emptyLabel2,2);
// get scale factor
const char* videoBackend=SDL_GetCurrentVideoDriver();
if (settings.dpiScale>=0.5f) {
logD("setting UI scale factor from config (%f).",settings.dpiScale);
dpiScale=settings.dpiScale;
} else {
logD("auto-detecting UI scale factor.");
dpiScale=getScaleFactor(videoBackend);
logD("scale factor: %f",dpiScale);
if (dpiScale<0.1f) {
logW("scale what?");
dpiScale=1.0f;
if (updateFonts) {
// get scale factor
const char* videoBackend=SDL_GetCurrentVideoDriver();
if (settings.dpiScale>=0.5f) {
logD("setting UI scale factor from config (%f).",settings.dpiScale);
dpiScale=settings.dpiScale;
} else {
logD("auto-detecting UI scale factor.");
dpiScale=getScaleFactor(videoBackend,sdlWin);
logD("scale factor: %f",dpiScale);
if (dpiScale<0.1f) {
logW("scale what?");
dpiScale=1.0f;
}
}
}