account for fadeout length, optimize some progress bar calc
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7 changed files with 180 additions and 28 deletions
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@ -188,7 +188,7 @@ struct DivSubSong {
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/**
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* find song length in rows (up to specified loop point). Also find length of every row
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*/
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void findLength(bool& hasFFxx, std::vector<int>& orders, int& length, int& loopOrder, int& loopRow, int& loopEnd, int chans, int jumpTreatment, int ignoreJumpAtEnd, int firstPat=0);
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void findLength(int loopOrder, int loopRow, double fadeoutLen, int& rowsForFadeout, bool& hasFFxx, std::vector<int>& orders, std::vector<DivGroovePattern>& grooves, int& length, int chans, int jumpTreatment, int ignoreJumpAtEnd, int firstPat=0);
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void clearData();
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void optimizePatterns();
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