game boy progress, part 1

noise and wave channels don't play correctly yet
This commit is contained in:
tildearrow 2021-05-27 13:30:37 -05:00
parent c78cc8c676
commit a1ab7c5d57
6 changed files with 66 additions and 10 deletions

View file

@ -74,6 +74,7 @@ class DivEngine {
DivSong song;
void nextBuf(float** in, float** out, int inChans, int outChans, unsigned int size);
DivInstrument* getIns(int index);
DivWavetable* getWave(int index);
// load a .dmf.
bool load(void* f, size_t length);
// save as .dmf.