core quality, part 1
PC Engine
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6 changed files with 204 additions and 5 deletions
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@ -72,6 +72,7 @@ class DivPlatformPCE: public DivDispatch {
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int tempL[32];
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int tempR[32];
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unsigned char sampleBank, lfoMode, lfoSpeed;
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int coreQuality;
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PCE_PSG* pce;
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unsigned char regPool[128];
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void updateWave(int ch);
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@ -96,6 +97,7 @@ class DivPlatformPCE: public DivDispatch {
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void muteChannel(int ch, bool mute);
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int getOutputCount();
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bool keyOffAffectsArp(int ch);
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void setCoreQuality(unsigned char q);
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void setFlags(const DivConfig& flags);
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void notifyWaveChange(int wave);
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void notifyInsDeletion(void* ins);
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