Tiny documentation updates.
New info and chip options for Virtual Boy, slight update to PowerNoise.
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@ -6,9 +6,9 @@ its design employs linear-feedback shift registers (LFSR) for sound generation.
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it has three noise channels and one "slope" channel capable of generating a variety of saw waves.
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it outputs stereo sound with 4-bit volume control per channel and 3-bit master volume control.
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it outputs stereo sound with 4-bit volume control per channel and 2-bit master volume control.
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refer to its instrument type's documentation for details on sound synthesis.
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refer to [its instrument type's documentation](../4-instrument/powernoise.md) for details on sound synthesis.
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## effect commands
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@ -51,5 +51,9 @@ this chip uses the [Virtual Boy](../4-instrument/virtual-boy.md) instrument edit
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the following options are available in the Chip Manager window:
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- **Waveform storage mode**: selects how will waveforms be loaded.
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- Dynamic: allows switching between many waves, but it is not confirmed whether this really works on hardware.
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- Static: loads the first 5 waves only.
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- Dynamic: allows switching between more than 5 waves, but loading a new wave forces all channels off and back on again, usually with an audible click.
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- **Disable anti-phase-reset**: normally, changing a playing note's waveform resets its phase, causing a click. this eliminates it. _note:_ this is not hardware accurate!
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- **I don't care about hardware**: ignores the 5-wave limitation and allows dynamic waveforms without channel resets or clicking. _note:_ this is not hardware accurate!
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