GUI: add a wavetable editor

This commit is contained in:
tildearrow 2021-12-18 17:54:26 -05:00
parent beceefd34b
commit 9d8a2f780b
7 changed files with 214 additions and 5 deletions

View file

@ -8,6 +8,7 @@
#include "imgui.h"
#include "imgui_internal.h"
#include "ImGuiFileDialog.h"
#include "plot_nolerp.h"
#include "misc/cpp/imgui_stdlib.h"
#include <zlib.h>
#include <fmt/printf.h>
@ -635,11 +636,9 @@ void FurnaceGUI::drawWaveList() {
for (int i=0; i<(int)e->song.wave.size(); i++) {
DivWavetable* wave=e->song.wave[i];
for (int i=0; i<wave->len; i++) {
wavePreview[i<<2]=wave->data[i];
wavePreview[1+(i<<2)]=wave->data[i];
wavePreview[2+(i<<2)]=wave->data[i];
wavePreview[3+(i<<2)]=wave->data[i];
wavePreview[i]=wave->data[i];
}
if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
if (ImGui::Selectable(fmt::sprintf("%.2x##_WAVE%d\n",i,i).c_str(),curWave==i)) {
curWave=i;
}
@ -649,7 +648,7 @@ void FurnaceGUI::drawWaveList() {
}
}
ImGui::SameLine();
ImGui::PlotLines(fmt::sprintf("##_WAVEP%d",i).c_str(),wavePreview,wave->len*4,0,NULL,0,32);
PlotNoLerp(fmt::sprintf("##_WAVEP%d",i).c_str(),wavePreview,wave->len+1,0,NULL,0,e->getWaveRes(e->song.system));
}
}
if (ImGui::IsWindowFocused()) curWindow=GUI_WINDOW_WAVE_LIST;
@ -658,7 +657,30 @@ void FurnaceGUI::drawWaveList() {
void FurnaceGUI::drawWaveEdit() {
if (!waveEditOpen) return;
float wavePreview[256];
if (ImGui::Begin("Wavetable Editor",&waveEditOpen)) {
if (curWave<0 || curWave>=(int)e->song.wave.size()) {
ImGui::Text("no wavetable selected");
} else {
DivWavetable* wave=e->song.wave[curWave];
for (int i=0; i<wave->len; i++) {
wavePreview[i]=wave->data[i];
}
if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,ImVec2(0.0f,0.0f));
ImVec2 contentRegion=ImGui::GetContentRegionAvail();
PlotNoLerp("##Waveform",wavePreview,wave->len+1,0,NULL,0,e->getWaveRes(e->song.system),contentRegion);
if (ImGui::IsItemClicked(ImGuiMouseButton_Left)) {
waveDragStart=ImGui::GetItemRectMin();
waveDragAreaSize=contentRegion;
waveDragMin=0;
waveDragMax=e->getWaveRes(e->song.system);
waveDragLen=wave->len;
waveDragActive=true;
waveDragTarget=wave->data;
}
ImGui::PopStyleVar();
}
}
if (ImGui::IsWindowFocused()) curWindow=GUI_WINDOW_WAVE_EDIT;
ImGui::End();
@ -1319,10 +1341,22 @@ bool FurnaceGUI::loop() {
*macroLoopDragTarget=x;
}
}
if (waveDragActive) {
if (waveDragLen>0) {
int x=(ev.motion.x-waveDragStart.x)*waveDragLen/waveDragAreaSize.x;
if (x<0) x=0;
if (x>=waveDragLen) x=waveDragLen-1;
int y=round(waveDragMax-((ev.motion.y-waveDragStart.y)*(double(waveDragMax-waveDragMin)/(double)waveDragAreaSize.y)));
if (y>waveDragMax) y=waveDragMax;
if (y<waveDragMin) y=waveDragMin;
waveDragTarget[x]=y;
}
}
break;
case SDL_MOUSEBUTTONUP:
macroDragActive=false;
macroLoopDragActive=false;
waveDragActive=false;
if (selecting) finishSelection();
break;
case SDL_WINDOWEVENT:

View file

@ -107,6 +107,13 @@ class FurnaceGUI {
int macroLoopDragLen;
bool macroLoopDragActive;
ImVec2 waveDragStart;
ImVec2 waveDragAreaSize;
int* waveDragTarget;
int waveDragLen;
int waveDragMin, waveDragMax;
bool waveDragActive;
float nextScroll;
void updateWindowTitle();

149
src/gui/plot_nolerp.cpp Normal file
View file

@ -0,0 +1,149 @@
#include "plot_nolerp.h"
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include "imgui_internal.h"
struct FurnacePlotArrayGetterData
{
const float* Values;
int Stride;
FurnacePlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; }
};
static float Plot_ArrayGetter(void* data, int idx)
{
FurnacePlotArrayGetterData* plot_data = (FurnacePlotArrayGetterData*)data;
const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride);
return v;
}
int PlotNoLerpEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 frame_size)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return -1;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
if (frame_size.x == 0.0f)
frame_size.x = ImGui::CalcItemWidth();
if (frame_size.y == 0.0f)
frame_size.y = label_size.y + (style.FramePadding.y * 2);
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0));
ImGui::ItemSize(total_bb, style.FramePadding.y);
if (!ImGui::ItemAdd(total_bb, 0, &frame_bb))
return -1;
const bool hovered = ImGui::ItemHoverable(frame_bb, id);
// Determine scale from values if not specified
if (scale_min == FLT_MAX || scale_max == FLT_MAX)
{
float v_min = FLT_MAX;
float v_max = -FLT_MAX;
for (int i = 0; i < values_count; i++)
{
const float v = values_getter(data, i);
if (v != v) // Ignore NaN values
continue;
v_min = ImMin(v_min, v);
v_max = ImMax(v_max, v);
}
if (scale_min == FLT_MAX)
scale_min = v_min;
if (scale_max == FLT_MAX)
scale_max = v_max;
}
ImGui::RenderFrame(frame_bb.Min, frame_bb.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
const int values_count_min = (plot_type == ImGuiPlotType_Lines) ? 2 : 1;
int idx_hovered = -1;
if (values_count >= values_count_min)
{
int res_w = ImMin((int)frame_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
// Tooltip on hover
if (hovered && inner_bb.Contains(g.IO.MousePos))
{
const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f);
const int v_idx = (int)(t * item_count);
IM_ASSERT(v_idx >= 0 && v_idx < values_count);
const float v0 = values_getter(data, (v_idx + values_offset) % values_count);
const float v1 = values_getter(data, (v_idx + 1 + values_offset) % values_count);
if (plot_type == ImGuiPlotType_Lines)
ImGui::SetTooltip("%d: %8.4g", v_idx, v0);
else if (plot_type == ImGuiPlotType_Histogram)
ImGui::SetTooltip("%d: %8.4g", v_idx, v0);
idx_hovered = v_idx;
}
const float t_step = 1.0f / (float)res_w;
const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min));
float v0 = values_getter(data, (0 + values_offset) % values_count);
float t0 = 0.0f;
ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle
float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (1 + scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands
const ImU32 col_base = ImGui::GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram);
const ImU32 col_hovered = ImGui::GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered);
for (int n = 0; n < res_w; n++)
{
const float t1 = t0 + t_step;
const int v1_idx = (int)(t0 * item_count + 0.5f);
IM_ASSERT(v1_idx >= 0 && v1_idx < values_count);
const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count);
const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) );
// NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0);
ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, tp1);
ImVec2 pos2 = ImLerp(inner_bb.Min, inner_bb.Max, tp0);
ImVec2 pos3 = ImLerp(inner_bb.Min, inner_bb.Max, tp1);
pos1.y=pos0.y;
pos2.x=pos3.x;
if (plot_type == ImGuiPlotType_Lines)
{
window->DrawList->AddLine(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base);
window->DrawList->AddLine(pos2, pos3, idx_hovered == v1_idx ? col_hovered : col_base);
}
else if (plot_type == ImGuiPlotType_Histogram)
{
if (pos1.x >= pos0.x + 2.0f)
pos1.x -= 1.0f;
window->DrawList->AddRectFilled(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base);
}
t0 = t1;
tp0 = tp1;
}
}
// Text overlay
if (overlay_text)
ImGui::RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f, 0.0f));
if (label_size.x > 0.0f)
ImGui::RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
// Return hovered index or -1 if none are hovered.
// This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx().
return idx_hovered;
}
void PlotNoLerp(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
{
FurnacePlotArrayGetterData data(values, stride);
PlotNoLerpEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
}

3
src/gui/plot_nolerp.h Normal file
View file

@ -0,0 +1,3 @@
#include "imgui.h"
void PlotNoLerp(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));