OPL: finally fix the carnival night zone bug
TODO: RUN TEST SUITE!
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cb4417824d
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@ -872,6 +872,13 @@ int DivPlatformOPL::dispatch(DivCommand c) {
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int ops=(slots[3][c.chan]!=255 && chan[c.chan].state.ops==4 && oplType==3)?4:2;
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int ops=(slots[3][c.chan]!=255 && chan[c.chan].state.ops==4 && oplType==3)?4:2;
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chan[c.chan].fourOp=(ops==4);
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chan[c.chan].fourOp=(ops==4);
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if (chan[c.chan].fourOp) {
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if (chan[c.chan].fourOp) {
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/*
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if (chan[c.chan+1].active) {
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chan[c.chan+1].keyOff=true;
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chan[c.chan+1].keyOn=false;
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chan[c.chan+1].active=false;
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}*/
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chan[c.chan+1].insChanged=true;
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chan[c.chan+1].macroInit(NULL);
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chan[c.chan+1].macroInit(NULL);
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}
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}
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update4OpMask=true;
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update4OpMask=true;
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