NES: envelope and length counter effects
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6 changed files with 100 additions and 8 deletions
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@ -693,6 +693,9 @@ void DivEngine::registerSystems() {
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{0x12, {DIV_CMD_STD_NOISE_MODE, "12xx: Set duty cycle/noise mode (pulse: 0 to 3; noise: 0 or 1)"}},
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{0x13, {DIV_CMD_NES_SWEEP, "13xy: Sweep up (x: time; y: shift)",constVal<0>,effectVal}},
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{0x14, {DIV_CMD_NES_SWEEP, "14xy: Sweep down (x: time; y: shift)",constVal<1>,effectVal}},
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{0x15, {DIV_CMD_NES_ENV_MODE, "15xx: Set envelope mode (0: envelope, 1: length, 2: looping, 3: constant)"}},
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{0x16, {DIV_CMD_NES_LENGTH, "16xx: Set length counter (refer to manual for a list of values)"}},
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{0x17, {DIV_CMD_NES_COUNT_MODE, "17xx: Set frame counter mode (0: 4-step, 1: 5-step)"}},
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{0x18, {DIV_CMD_SAMPLE_MODE, "18xx: Select PCM/DPCM mode (0: PCM; 1: DPCM)"}}
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}
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);
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