GUI: prevent lag when drawing on wave editor
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2 changed files with 8 additions and 2 deletions
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@ -1310,7 +1310,7 @@ class FurnaceGUI {
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bool vgmExportDirectStream, displayInsTypeList;
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bool portrait, injectBackUp, mobileMenuOpen, warnColorPushed;
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bool wantCaptureKeyboard, oldWantCaptureKeyboard, displayMacroMenu;
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bool displayNew, fullScreen, preserveChanPos, wantScrollList, noteInputPoly;
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bool displayNew, fullScreen, preserveChanPos, wantScrollList, noteInputPoly, notifyWaveChange;
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bool displayPendingIns, pendingInsSingle, displayPendingRawSample, snesFilterHex, modTableHex, displayEditString;
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bool mobileEdit;
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bool killGraphics;
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