VGM export: include song comments
also show song comments on mobile
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parent
d0f3e0fa58
commit
99ae6a2b38
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@ -2679,7 +2679,8 @@ SafeWriter* DivEngine::saveVGM(bool* sysToExport, bool loop, int version, bool p
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w->writeWString(ws,false); // japanese author name
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w->writeS(0); // date
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w->writeWString(L"Furnace (chiptune tracker)",false); // ripper
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w->writeS(0); // notes
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ws=utf8To16(song.notes.c_str());
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w->writeWString(ws,false); // notes
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int gd3Len=w->tell()-gd3Off-12;
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@ -508,7 +508,7 @@ void FurnaceGUI::drawMobileControls() {
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mobileMenuOpen=false;
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doAction(GUI_ACTION_SAVE_AS);
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}
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ImGui::SameLine();
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if (ImGui::Button(_("Export"))) {
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doAction(GUI_ACTION_EXPORT);
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}
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@ -533,6 +533,10 @@ void FurnaceGUI::drawMobileControls() {
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drawSpeed(true);
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem(_("Comments"))) {
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drawNotes(true);
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ImGui::EndTabItem();
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}
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ImGui::EndTabBar();
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}
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break;
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@ -2832,7 +2832,7 @@ class FurnaceGUI {
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void drawMemory();
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void drawCompatFlags();
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void drawPiano();
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void drawNotes();
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void drawNotes(bool asChild=false);
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void drawChannels();
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void drawPatManager();
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void drawSysManager();
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@ -22,18 +22,23 @@
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// NOTE: please don't ask me to enable text wrap.
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// Dear ImGui doesn't have that feature. D:
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void FurnaceGUI::drawNotes() {
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void FurnaceGUI::drawNotes(bool asChild) {
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if (nextWindow==GUI_WINDOW_NOTES) {
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notesOpen=true;
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ImGui::SetNextWindowFocus();
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nextWindow=GUI_WINDOW_NOTHING;
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}
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if (!notesOpen) return;
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if (ImGui::Begin("Song Comments",¬esOpen,globalWinFlags,_("Song Comments"))) {
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if (!notesOpen && !asChild) return;
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bool began=asChild?ImGui::BeginChild("Song Info##Song Information"):ImGui::Begin("Song Comments",¬esOpen,globalWinFlags,_("Song Comments"));
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if (began) {
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if (ImGui::InputTextMultiline("##SongNotes",&e->song.notes,ImGui::GetContentRegionAvail(),ImGuiInputTextFlags_UndoRedo)) {
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MARK_MODIFIED;
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}
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}
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_NOTES;
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if (!asChild && ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_NOTES;
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if (asChild) {
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ImGui::EndChild();
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} else {
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ImGui::End();
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}
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}
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