here are the comparisons
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c356e38fa2
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@ -97,13 +97,30 @@ void DivInstrument::writeFeatureX1(SafeWriter* w) {
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}
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#define _C(x) x==a.x
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#define _C(x) x==other.x
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bool DivInstrumentFM::operator==(const DivInstrumentFM& a) {
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return true;
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bool DivInstrumentFM::operator==(const DivInstrumentFM& other) {
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return (
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_C(alg) &&
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_C(fb) &&
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_C(fms) &&
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_C(ams) &&
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_C(fms2) &&
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_C(ams2) &&
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_C(ops) &&
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_C(opllPreset) &&
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_C(fixedDrums) &&
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_C(kickFreq) &&
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_C(snareHatFreq) &&
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_C(tomTopFreq) &&
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_C(op[0]) &&
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_C(op[1]) &&
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_C(op[2]) &&
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_C(op[3])
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);
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}
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bool DivInstrumentFM::Operator::operator==(const DivInstrumentFM::Operator& a) {
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bool DivInstrumentFM::Operator::operator==(const DivInstrumentFM::Operator& other) {
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return (
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_C(enable) &&
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_C(am) &&
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@ -130,48 +147,139 @@ bool DivInstrumentFM::Operator::operator==(const DivInstrumentFM::Operator& a) {
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);
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}
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bool DivInstrumentGB::operator==(const DivInstrumentGB& a) {
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return true;
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bool DivInstrumentGB::operator==(const DivInstrumentGB& other) {
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return (
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_C(envVol) &&
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_C(envDir) &&
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_C(envLen) &&
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_C(soundLen) &&
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_C(hwSeqLen) &&
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_C(softEnv) &&
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_C(alwaysInit)
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);
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}
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bool DivInstrumentC64::operator==(const DivInstrumentC64& a) {
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return true;
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bool DivInstrumentC64::operator==(const DivInstrumentC64& other) {
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return (
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_C(triOn) &&
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_C(sawOn) &&
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_C(pulseOn) &&
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_C(noiseOn) &&
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_C(a) &&
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_C(d) &&
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_C(s) &&
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_C(r) &&
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_C(duty) &&
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_C(ringMod) &&
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_C(oscSync) &&
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_C(toFilter) &&
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_C(volIsCutoff) &&
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_C(initFilter) &&
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_C(dutyIsAbs) &&
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_C(filterIsAbs) &&
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_C(noTest) &&
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_C(res) &&
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_C(cut) &&
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_C(hp) &&
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_C(lp) &&
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_C(bp) &&
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_C(ch3off)
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);
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}
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bool DivInstrumentAmiga::operator==(const DivInstrumentAmiga& a) {
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return true;
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bool DivInstrumentAmiga::operator==(const DivInstrumentAmiga& other) {
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return (
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_C(initSample) &&
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_C(useNoteMap) &&
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_C(useSample) &&
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_C(useWave) &&
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_C(waveLen)
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);
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}
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bool DivInstrumentX1_010::operator==(const DivInstrumentX1_010& a) {
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return true;
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bool DivInstrumentX1_010::operator==(const DivInstrumentX1_010& other) {
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return _C(bankSlot);
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}
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bool DivInstrumentN163::operator==(const DivInstrumentN163& a) {
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return true;
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bool DivInstrumentN163::operator==(const DivInstrumentN163& other) {
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return (
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_C(wave) &&
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_C(wavePos) &&
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_C(waveLen) &&
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_C(waveMode)
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);
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}
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bool DivInstrumentFDS::operator==(const DivInstrumentFDS& a) {
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return true;
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bool DivInstrumentFDS::operator==(const DivInstrumentFDS& other) {
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return (
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(memcmp(modTable,other.modTable,32)==0) &&
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_C(modSpeed) &&
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_C(modDepth) &&
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_C(initModTableWithFirstWave)
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);
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}
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bool DivInstrumentMultiPCM::operator==(const DivInstrumentMultiPCM& a) {
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return true;
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bool DivInstrumentMultiPCM::operator==(const DivInstrumentMultiPCM& other) {
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return (
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_C(ar) &&
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_C(d1r) &&
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_C(dl) &&
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_C(d2r) &&
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_C(rr) &&
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_C(rc) &&
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_C(lfo) &&
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_C(vib) &&
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_C(am)
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);
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}
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bool DivInstrumentWaveSynth::operator==(const DivInstrumentWaveSynth& a) {
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return true;
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bool DivInstrumentWaveSynth::operator==(const DivInstrumentWaveSynth& other) {
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return (
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_C(wave1) &&
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_C(wave2) &&
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_C(rateDivider) &&
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_C(effect) &&
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_C(oneShot) &&
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_C(enabled) &&
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_C(global) &&
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_C(speed) &&
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_C(param1) &&
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_C(param2) &&
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_C(param3) &&
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_C(param4)
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);
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}
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bool DivInstrumentSoundUnit::operator==(const DivInstrumentSoundUnit& a) {
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return true;
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bool DivInstrumentSoundUnit::operator==(const DivInstrumentSoundUnit& other) {
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return _C(switchRoles);
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}
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bool DivInstrumentES5506::operator==(const DivInstrumentES5506& a) {
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return true;
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bool DivInstrumentES5506::operator==(const DivInstrumentES5506& other) {
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return (
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_C(filter.mode) &&
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_C(filter.k1) &&
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_C(filter.k2) &&
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_C(envelope.ecount) &&
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_C(envelope.lVRamp) &&
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_C(envelope.rVRamp) &&
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_C(envelope.k1Ramp) &&
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_C(envelope.k2Ramp) &&
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_C(envelope.k1Slow) &&
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_C(envelope.k2Slow)
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);
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}
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bool DivInstrumentSNES::operator==(const DivInstrumentSNES& a) {
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return true;
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bool DivInstrumentSNES::operator==(const DivInstrumentSNES& other) {
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return (
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_C(useEnv) &&
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_C(sus) &&
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_C(gainMode) &&
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_C(gain) &&
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_C(a) &&
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_C(d) &&
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_C(s) &&
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_C(r)
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);
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}
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void DivInstrument::putInsData2(SafeWriter* w, bool fui, const DivSong* song) {
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@ -98,9 +98,9 @@ struct DivInstrumentFM {
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bool fixedDrums;
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unsigned short kickFreq, snareHatFreq, tomTopFreq;
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bool operator==(const DivInstrumentFM& a);
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bool operator!=(const DivInstrumentFM& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentFM& other);
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bool operator!=(const DivInstrumentFM& other) {
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return !(*this==other);
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}
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struct Operator {
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bool enable;
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@ -108,9 +108,9 @@ struct DivInstrumentFM {
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unsigned char dam, dvb, egt, ksl, sus, vib, ws, ksr; // YMU759/OPL/OPZ
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unsigned char kvs;
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bool operator==(const Operator& a);
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bool operator!=(const Operator& a) {
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return !(*this==a);
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bool operator==(const Operator& other);
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bool operator!=(const Operator& other) {
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return !(*this==other);
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}
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Operator():
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enable(true),
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@ -307,9 +307,9 @@ struct DivInstrumentGB {
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unsigned short data;
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} hwSeq[256];
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bool operator==(const DivInstrumentGB& a);
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bool operator!=(const DivInstrumentGB& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentGB& other);
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bool operator!=(const DivInstrumentGB& other) {
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return !(*this==other);
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}
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DivInstrumentGB():
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@ -334,9 +334,9 @@ struct DivInstrumentC64 {
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unsigned short cut;
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bool hp, lp, bp, ch3off;
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bool operator==(const DivInstrumentC64& a);
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bool operator!=(const DivInstrumentC64& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentC64& other);
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bool operator!=(const DivInstrumentC64& other) {
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return !(*this==other);
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}
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DivInstrumentC64():
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@ -380,9 +380,9 @@ struct DivInstrumentAmiga {
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unsigned char waveLen;
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SampleMap noteMap[120];
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bool operator==(const DivInstrumentAmiga& a);
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bool operator!=(const DivInstrumentAmiga& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentAmiga& other);
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bool operator!=(const DivInstrumentAmiga& other) {
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return !(*this==other);
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}
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/**
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@ -426,9 +426,9 @@ struct DivInstrumentAmiga {
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struct DivInstrumentX1_010 {
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int bankSlot;
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bool operator==(const DivInstrumentX1_010& a);
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bool operator!=(const DivInstrumentX1_010& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentX1_010& other);
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bool operator!=(const DivInstrumentX1_010& other) {
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return !(*this==other);
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}
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DivInstrumentX1_010():
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@ -439,9 +439,9 @@ struct DivInstrumentN163 {
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int wave, wavePos, waveLen;
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unsigned char waveMode;
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bool operator==(const DivInstrumentN163& a);
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bool operator!=(const DivInstrumentN163& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentN163& other);
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bool operator!=(const DivInstrumentN163& other) {
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return !(*this==other);
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}
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DivInstrumentN163():
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@ -457,9 +457,9 @@ struct DivInstrumentFDS {
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// this is here for compatibility.
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bool initModTableWithFirstWave;
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bool operator==(const DivInstrumentFDS& a);
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bool operator!=(const DivInstrumentFDS& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentFDS& other);
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bool operator!=(const DivInstrumentFDS& other) {
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return !(*this==other);
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}
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DivInstrumentFDS():
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@ -474,9 +474,9 @@ struct DivInstrumentMultiPCM {
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unsigned char ar, d1r, dl, d2r, rr, rc;
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unsigned char lfo, vib, am;
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bool operator==(const DivInstrumentMultiPCM& a);
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bool operator!=(const DivInstrumentMultiPCM& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentMultiPCM& other);
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bool operator!=(const DivInstrumentMultiPCM& other) {
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return !(*this==other);
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}
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DivInstrumentMultiPCM():
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@ -518,9 +518,9 @@ struct DivInstrumentWaveSynth {
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bool oneShot, enabled, global;
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unsigned char speed, param1, param2, param3, param4;
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bool operator==(const DivInstrumentWaveSynth& a);
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bool operator!=(const DivInstrumentWaveSynth& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentWaveSynth& other);
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bool operator!=(const DivInstrumentWaveSynth& other) {
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return !(*this==other);
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}
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DivInstrumentWaveSynth():
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@ -541,9 +541,9 @@ struct DivInstrumentWaveSynth {
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struct DivInstrumentSoundUnit {
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bool switchRoles;
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bool operator==(const DivInstrumentSoundUnit& a);
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bool operator!=(const DivInstrumentSoundUnit& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentSoundUnit& other);
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bool operator!=(const DivInstrumentSoundUnit& other) {
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return !(*this==other);
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}
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DivInstrumentSoundUnit():
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@ -582,9 +582,9 @@ struct DivInstrumentES5506 {
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Filter filter;
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Envelope envelope;
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bool operator==(const DivInstrumentES5506& a);
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bool operator!=(const DivInstrumentES5506& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentES5506& other);
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bool operator!=(const DivInstrumentES5506& other) {
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return !(*this==other);
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}
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DivInstrumentES5506():
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@ -605,9 +605,9 @@ struct DivInstrumentSNES {
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unsigned char gain;
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unsigned char a, d, s, r;
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bool operator==(const DivInstrumentSNES& a);
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bool operator!=(const DivInstrumentSNES& a) {
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return !(*this==a);
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bool operator==(const DivInstrumentSNES& other);
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bool operator!=(const DivInstrumentSNES& other) {
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return !(*this==other);
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}
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DivInstrumentSNES():
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