better volume slide accuracy

volume slide seems to be kind of quirky:
- sliding all the way down and then up suddenly sets the vol to max
- apparently there is an overflow and the slide stops when it reaches
  its boundaries (instead of continuing)
This commit is contained in:
tildearrow 2021-05-17 15:06:11 -05:00
parent 67847d79cf
commit 9736b77401
8 changed files with 36 additions and 8 deletions

View file

@ -697,6 +697,11 @@ bool DivEngine::init() {
blip_set_rates(bb[0],dispatch->rate,got.rate);
blip_set_rates(bb[1],dispatch->rate,got.rate);
for (int i=0; i<chans; i++) {
chan[i].volMax=dispatch->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,i))<<8;
chan[i].volume=chan[i].volMax;
}
if (!output->setRun(true)) {
logE("error while activating!\n");
return false;