GUI: improve OP macro UI

This commit is contained in:
tildearrow 2022-01-21 17:00:28 -05:00
parent b8e6ce36bf
commit 945416642a
4 changed files with 172 additions and 29 deletions

View file

@ -1,4 +1,5 @@
#include "imgui.h"
void PlotNoLerp(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
void PlotBitfield(const char* label, const int* values, int values_count, int values_offset = 0, const char** overlay_text = NULL, int bits = 8, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
void PlotBitfield(const char* label, const int* values, int values_count, int values_offset = 0, const char** overlay_text = NULL, int bits = 8, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
void PlotCustom(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));