Game Boy: fix Synchronize
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bcc94fd459
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92d5525692
4 changed files with 13 additions and 0 deletions
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@ -270,6 +270,7 @@ bool FurnaceGUI::drawSysConf(int chan, DivSystem type, DivConfig& flags, bool mo
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case DIV_SYSTEM_GB: {
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int chipType=flags.getInt("chipType",0);
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bool noAntiClick=flags.getBool("noAntiClick",false);
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bool enoughAlready=flags.getBool("enoughAlready",false);
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if (ImGui::Checkbox("Disable anti-click",&noAntiClick)) {
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altered=true;
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@ -291,11 +292,15 @@ bool FurnaceGUI::drawSysConf(int chan, DivSystem type, DivConfig& flags, bool mo
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chipType=3;
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altered=true;
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}
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if (ImGui::Checkbox("Pretty please one more compat flag when I use arpeggio and my sound length",&enoughAlready)) {
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altered=true;
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}
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if (altered) {
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e->lockSave([&]() {
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flags.set("chipType",chipType);
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flags.set("noAntiClick",noAntiClick);
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flags.set("enoughAlready",enoughAlready);
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});
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}
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break;
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