Game Boy: fix Synchronize

This commit is contained in:
tildearrow 2022-10-02 00:06:06 -05:00
parent bcc94fd459
commit 92d5525692
4 changed files with 13 additions and 0 deletions

View file

@ -206,6 +206,9 @@ bool DivEngine::loadDMF(unsigned char* file, size_t len) {
ds.tuning=433.2;
}*/
// Game Boy arp+soundLen screwery
ds.systemFlags[0].set("enoughAlready",true);
logI("reading module data...");
if (ds.version>0x0c) {
ds.subsong[0]->hilightA=reader.readC();