Game Boy: fix Synchronize
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4 changed files with 13 additions and 0 deletions
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@ -206,6 +206,9 @@ bool DivEngine::loadDMF(unsigned char* file, size_t len) {
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ds.tuning=433.2;
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}*/
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// Game Boy arp+soundLen screwery
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ds.systemFlags[0].set("enoughAlready",true);
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logI("reading module data...");
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if (ds.version>0x0c) {
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ds.subsong[0]->hilightA=reader.readC();
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