prepare for 0.6.2
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28 changed files with 4946 additions and 46 deletions
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@ -190,7 +190,6 @@ void ImGui_ImplSDLRenderer2_RenderDrawData(ImDrawData* draw_data)
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// Bind texture, Draw
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SDL_Texture* tex = (SDL_Texture*)pcmd->GetTexID();
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SDL_SetTextureScaleMode(tex, SDL_ScaleModeBest); // ???
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SDL_RenderGeometryRaw(bd->SDLRenderer, tex,
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xy, (int)sizeof(ImDrawVert),
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color, (int)sizeof(ImDrawVert),
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