Namco WSG: add ROM mode

This commit is contained in:
tildearrow 2023-03-16 05:27:43 -05:00
parent 9a672196fd
commit 8fd26289a2
4 changed files with 56 additions and 9 deletions

View file

@ -20,6 +20,7 @@
#include "waveSynth.h"
#include "engine.h"
#include "instrument.h"
#include "../ta-log.h"
bool DivWaveSynth::activeChanged() {
if (activeChangedB) {
@ -211,6 +212,7 @@ void DivWaveSynth::setWidth(int val) {
void DivWaveSynth::changeWave1(int num) {
DivWavetable* w1=e->getWave(num);
logV("changeWave1 (%d)",width);
if (width<1) return;
for (int i=0; i<width; i++) {
if (w1->max<1 || w1->len<1) {