GUI: possibly fix crash when loading ESFM ins

This commit is contained in:
tildearrow 2023-12-18 10:32:44 -05:00
parent e5f1900019
commit 8ded0eb673

View file

@ -76,7 +76,7 @@ void FurnaceGUI::insListItem(int i, int dir, int asset) {
const char* insType="Bug!";
if (i>=0 && i<e->song.insLen) {
DivInstrument* ins=e->song.ins[i];
insType=(ins->type>DIV_INS_MAX)?"Unknown":insTypes[ins->type][0];
insType=(ins->type>=DIV_INS_MAX)?"Unknown":insTypes[ins->type][0];
const char** insIcon=NULL;
if (ins->type>=DIV_INS_MAX) {