add ability to change system

This commit is contained in:
tildearrow 2021-12-17 22:14:41 -05:00
parent 289dd3e565
commit 8c57eb9696
4 changed files with 57 additions and 5 deletions

View file

@ -176,6 +176,10 @@ bool DivEngine::isFMSystem(DivSystem sys) {
sys==DIV_SYSTEM_YMU759); sys==DIV_SYSTEM_YMU759);
} }
bool DivEngine::isSTDSystem(DivSystem sys) {
return (sys!=DIV_SYSTEM_ARCADE && sys!=DIV_SYSTEM_YMU759);
}
const char* chanNames[11][17]={ const char* chanNames[11][17]={
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16", "PCM"}, // YMU759 {"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16", "PCM"}, // YMU759
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Noise"}, // Genesis {"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Noise"}, // Genesis
@ -1176,6 +1180,28 @@ void DivEngine::renderSamples() {
} }
} }
void DivEngine::changeSystem(DivSystem which) {
quitDispatch();
isBusy.lock();
song.system=which;
chans=getChannelCount(song.system);
// instrument safety check
for (DivInstrument* i: song.ins) {
if (!isFMSystem(song.system) && i->mode) {
i->mode=false;
}
if (!isSTDSystem(song.system) && !i->mode) {
i->mode=true;
}
}
isBusy.unlock();
initDispatch();
isBusy.lock();
renderSamples();
reset();
isBusy.unlock();
}
DivInstrument* DivEngine::getIns(int index) { DivInstrument* DivEngine::getIns(int index) {
if (index<0 || index>=song.insLen) return &song.nullIns; if (index<0 || index>=song.insLen) return &song.nullIns;
return song.ins[index]; return song.ins[index];
@ -1244,6 +1270,7 @@ int DivEngine::addInstrument() {
DivInstrument* ins=new DivInstrument; DivInstrument* ins=new DivInstrument;
int insCount=(int)song.ins.size(); int insCount=(int)song.ins.size();
ins->name=fmt::sprintf("Instrument %d",insCount); ins->name=fmt::sprintf("Instrument %d",insCount);
ins->mode=isFMSystem(song.system);
song.ins.push_back(ins); song.ins.push_back(ins);
song.insLen=insCount+1; song.insLen=insCount+1;
isBusy.unlock(); isBusy.unlock();

View file

@ -129,6 +129,9 @@ class DivEngine {
// is FM system // is FM system
bool isFMSystem(DivSystem sys); bool isFMSystem(DivSystem sys);
// is STD system
bool isSTDSystem(DivSystem sys);
// get channel name // get channel name
const char* getChannelName(int chan); const char* getChannelName(int chan);
@ -195,6 +198,9 @@ class DivEngine {
// public render samples // public render samples
void renderSamplesP(); void renderSamplesP();
// change system
void changeSystem(DivSystem which);
// init dispatch // init dispatch
void initDispatch(); void initDispatch();

View file

@ -72,10 +72,10 @@ struct DivInstrumentSTD {
struct DivInstrumentGB { struct DivInstrumentGB {
unsigned char envVol, envDir, envLen, soundLen; unsigned char envVol, envDir, envLen, soundLen;
DivInstrumentGB(): DivInstrumentGB():
envVol(0), envVol(15),
envDir(0), envDir(0),
envLen(0), envLen(2),
soundLen(0) {} soundLen(64) {}
}; };
struct DivInstrumentC64 { struct DivInstrumentC64 {

View file

@ -315,7 +315,7 @@ void FurnaceGUI::drawInsEdit() {
} else { } else {
DivInstrument* ins=e->song.ins[curIns]; DivInstrument* ins=e->song.ins[curIns];
ImGui::InputText("Name",&ins->name); ImGui::InputText("Name",&ins->name);
if (e->isFMSystem(e->song.system)) ImGui::Checkbox("FM",&ins->mode); if (e->isFMSystem(e->song.system) && e->isSTDSystem(e->song.system)) ImGui::Checkbox("FM",&ins->mode);
if (ins->mode) { // FM if (ins->mode) { // FM
ImGui::SliderScalar("Algorithm",ImGuiDataType_U8,&ins->fm.alg,&_ZERO,&_SEVEN); ImGui::SliderScalar("Algorithm",ImGuiDataType_U8,&ins->fm.alg,&_ZERO,&_SEVEN);
@ -1280,6 +1280,12 @@ int FurnaceGUI::load(String path) {
return 0; return 0;
} }
#define sysChangeOption(x) \
if (ImGui::MenuItem(e->getSystemName(x),NULL,e->song.system==x)) { \
e->changeSystem(x); \
updateWindowTitle(); \
}
bool FurnaceGUI::loop() { bool FurnaceGUI::loop() {
while (!quit) { while (!quit) {
SDL_Event ev; SDL_Event ev;
@ -1356,7 +1362,20 @@ bool FurnaceGUI::loop() {
openFileDialog(GUI_FILE_SAVE); openFileDialog(GUI_FILE_SAVE);
} }
ImGui::Separator(); ImGui::Separator();
ImGui::MenuItem("change platform..."); if (ImGui::BeginMenu("change platform...")) {
sysChangeOption(DIV_SYSTEM_GENESIS);
sysChangeOption(DIV_SYSTEM_GENESIS_EXT);
sysChangeOption(DIV_SYSTEM_SMS);
sysChangeOption(DIV_SYSTEM_GB);
sysChangeOption(DIV_SYSTEM_PCE);
sysChangeOption(DIV_SYSTEM_NES);
sysChangeOption(DIV_SYSTEM_C64_8580);
sysChangeOption(DIV_SYSTEM_C64_6581);
sysChangeOption(DIV_SYSTEM_ARCADE);
sysChangeOption(DIV_SYSTEM_YM2610);
sysChangeOption(DIV_SYSTEM_YM2610_EXT);
ImGui::EndMenu();
}
ImGui::Separator(); ImGui::Separator();
if (ImGui::MenuItem("exit")) { if (ImGui::MenuItem("exit")) {
quit=true; quit=true;