VGM export: write resets and GD3 tag
may be non-standard compliant (yet) also it crashes foobar2000 for some reason but this will be fixed
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17 changed files with 388 additions and 6 deletions
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@ -305,6 +305,9 @@ void DivPlatformGB::reset() {
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for (int i=0; i<4; i++) {
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chan[i]=DivPlatformGB::Channel();
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}
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if (dumpWrites) {
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addWrite(0xffffffff,0);
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}
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memset(gb,0,sizeof(GB_gameboy_t));
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gb->model=GB_MODEL_DMG_B;
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GB_apu_init(gb);
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