Namco 163 memory composition
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d33e645ea8
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898155eb6b
12 changed files with 111 additions and 8 deletions
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@ -3685,6 +3685,7 @@ void FurnaceGUI::drawSettings() {
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}
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if (ImGui::TreeNode("Memory Composition")) {
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_BG,"Background");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_DATA,"Waveform data");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_FREE,"Unknown");
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//UI_COLOR_CONFIG(GUI_COLOR_MEMORY_PADDING,"");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_RESERVED,"Reserved");
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@ -3695,6 +3696,8 @@ void FurnaceGUI::drawSettings() {
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_WAVE_RAM,"Wave RAM");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_WAVE_STATIC,"Wavetable (static)");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_ECHO,"Echo buffer");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_N163_LOAD,"Namco 163 load pos");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_N163_PLAY,"Namco 163 play pos");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_BANK0,"Sample (bank 0)");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_BANK1,"Sample (bank 1)");
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UI_COLOR_CONFIG(GUI_COLOR_MEMORY_BANK2,"Sample (bank 2)");
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