XM import: fix 4x0/40x
This commit is contained in:
parent
1fe1202ba0
commit
88c7e5ad42
|
|
@ -819,7 +819,15 @@ bool DivEngine::loadXM(unsigned char* file, size_t len) {
|
|||
break;
|
||||
case 4: // vibrato
|
||||
if (effectVal!=0) {
|
||||
vibStatus[k]=effectVal;
|
||||
if ((effectVal&0xf0)==0) { // only change depth
|
||||
vibStatus[k]&=0xf0;
|
||||
vibStatus[k]|=effectVal&0x0f;
|
||||
} else if ((effectVal&0x0f)==0) { // only change speed
|
||||
vibStatus[k]&=0x0f;
|
||||
vibStatus[k]|=effectVal&0xf0;
|
||||
} else {
|
||||
vibStatus[k]=effectVal;
|
||||
}
|
||||
vibStatusChanged[k]=true;
|
||||
}
|
||||
vibing[k]=true;
|
||||
|
|
|
|||
Loading…
Reference in a new issue