GUI: hide some chips
- YMU759: impossible to implement properly - Dummy: doesn't make sense - μPD: incomplete and uncertain - SegaPCM 5-channel: Defle compat - Pong: doesn't make sense
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4 changed files with 10 additions and 28 deletions
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@ -1008,7 +1008,11 @@ void FurnaceGUI::drawSettings() {
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for (totalAvailSys=0; availableSystems[totalAvailSys]; totalAvailSys++);
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if (totalAvailSys>0) {
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for (int i=0; i<howMany; i++) {
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settings.initialSys.set(fmt::sprintf("id%d",i),e->systemToFileFur((DivSystem)availableSystems[rand()%totalAvailSys]));
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DivSystem theSystem=DIV_SYSTEM_DUMMY;
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do {
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theSystem=(DivSystem)availableSystems[rand()%totalAvailSys];
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} while (!settings.hiddenSystems && CHECK_HIDDEN_SYSTEM(theSystem));
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settings.initialSys.set(fmt::sprintf("id%d",i),e->systemToFileFur(theSystem));
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settings.initialSys.set(fmt::sprintf("vol%d",i),1.0f);
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settings.initialSys.set(fmt::sprintf("pan%d",i),0.0f);
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settings.initialSys.set(fmt::sprintf("fr%d",i),0.0f);
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