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extern/NSFplay/readme.txt
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MODIFIED
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this is a modified version of the NES audio emulation core.
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it converts the files to UTF-8 and Unix line endings.
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XGM SOURCE ARCHIVE
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This source archive is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY. You can reuse these source code freely. However,
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we possibly change the structure and interface of the program code without
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any advance notice.
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HOW TO COMPILE
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Open the workspace file top.sln with Visual C++ 7.0 or later
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version. We can compile both KbMediaPlayer and Winamp version of
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NSFplug on this workspace.
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To make a KbMediaPlayer version of NSFplug, that is, in_nsf.kpi,
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Please choose 'kbnsf' project as an active project. Then, you can
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build in_nsf.kpi by build menu.
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On the other hand, to make a Winamp version of NSFplug, activate
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'wa2nsf' project and build it.
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Note that after the build process, VC++ copies the plugin files to:
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C:\Program Files\KbMediaPlayer\Plugins\OK\in_nsf\in_nsf.kpi
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C:\Program Files\Windamp\Plugins\in_nsf.dll
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If you don't need to have these copies, please remove or modify the
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custom build settings.
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ACKNOWLEDGEMENT
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I thank Mamiya and Kobarin and Nullsoft for their great source code.
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I thank Norix and Izumi for the fruitful discussions and the NSFplug
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users for their comments and bug reports.
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COPYRIGHTS
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NSFplug is built on KM6502, KbMediaPlayer plugin SDK and Winamp2
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plugin SDK.
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NSFplug uses KM6502 in emulating a 6502 cpu. KM6502 code is stored in
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devices\CPU\km6502 folder of this source archive. KM6502 is a public
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domain software. See the document of KM6502 stored in the folder.
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KbMediaPlayer Plugin SDK is provided by Kobarin. The SDK code is also
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packed in the kbmedia\sdk folder of this archive. The copyright of
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the source code remains with Kobarin.
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The files in winamp/sdk folder of this archive are the header files
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from Winamp2 Plugin SDK provided by Nullsoft. The copyright of these
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header files remains with Nullsoft.
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CONTACT
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Digital Sound Antiques
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http://dsa.sakura.ne.jp/
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